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1.
1.背景近年来工业技术的进步,促进了集群技术的形成与发展,成为当今计算机技术研究的热点。在集群技术中,网络通信是很重要的一个环节,一个高效、可靠的网络通信层,是集群系统的底层基石。在集群系统中,各主机之间通信频繁,通信量大,延迟小,  相似文献   
2.
Visual Basic 5.0和Microsoft Access 97数据库的安全性接口   总被引:2,自引:0,他引:2  
何建国 《计算机工程》2000,26(1):104-104,I008
主要介绍多用户,网络环境下VisualBasic5.0开发Access97数据库应用程序的安全性接口处理机制及其VB代码的实现.  相似文献   
3.
This paper suggests a hybrid resource management approach for efficient parallel distributed computing on the Grid. It operates on both application and system levels, combining user-level job scheduling with dynamic workload balancing algorithm that automatically adapts a parallel application to the heterogeneous resources, based on the actual resource parameters and estimated requirements of the application. The hybrid environment and the algorithm for automated load balancing are described, the influence of resource heterogeneity level is measured, and the speedup achieved with this technique is demonstrated for different types of applications and resources.  相似文献   
4.
张静  罗宇 《计算机工程》1999,25(3):44-46,68
ULC是专为计算机群机计算而实现的用户层通信库。它在用户层提供了一个多用户,多线路的通信库,在用户层完成消息多路复用。多协议处理,硬件及关键区互销机制。  相似文献   
5.
Grids are facing the challenge of seamless integration of the Grid power into everyday use. One critical component for this integration is responsiveness, the capacity to support on-demand computing and interactivity. Grid sched uling is involved at two levels in order to provide responsiveness: the policy level and the implementation level. The main contributions of this paper are as follows. First, we present a detailed analysis of the performance of the EGEE Grid with respect to responsiveness. Second, we examine two user-level schedulers located between the general scheduling layer and the application layer. These are the DIANE (distributed analysis environment) framework, a general-purpose overlay system, and a specialized, embedded scheduler for gPTM3D, an interactive medical image analysis application. Finally, we define and demonstrate a virtualization scheme, which achieves guaranteed turnaround time, schedulability analysis, and provides the basis for differentiated services. Both methods target a brokering-based system organized as a federation of batch-scheduled clusters, and an EGEE implementation is described.  相似文献   
6.
尹宏达  史岗  胡明昌 《计算机工程》2005,31(11):190-192
在系统域网环境中,网络硬件具备非常优良的性能,然而传统的通信库存在大量不必的要软件开销,大幅度地降低了通信性能。通过允许用户进程直接访问网络设备并减少收发过程中的内存拷贝,可以避免由操作系统带来的开销,从而实现用户级通信,降低延迟并提高带宽。经过对用户级通信库的性能分析,可以发现用户级通信库具有更好的性能。  相似文献   
7.
为了使应用程序能针对自身的特点,来确定存储使用策略,从而更有效利用存储资源,文中提出了一种基于“调整库+专用库+通用服务器+核心的微核心操作系统存储管理系统结构。这种结构有利于用户级程序对存储管理系统进行扩展和调整。  相似文献   
8.
Since user-level communication (ULC) architecture provides only primitive operations for application programmers, there have been several researches to build a portable and standard communication interface, such as sockets, on top of ULC architecture. Basically there are three different approaches to supporting the sockets interface over ULC architecture: LAN emulation, a user-level sockets, and a kernel-level sockets. The primary objective of this paper is to compare these approaches in terms of their design, implementation, and performance. We have developed and implemented a kernel-level sockets layer over ULC architecture, since there is currently no available implementation. We also present different design and implementation decisions on data receiving, data sending, connection management, etc. in the three approaches. Through the performance comparison, we show that LAN emulation approach exhibits the worst performance both in latency and bandwidth. Our experiments also show that a user-level sockets is useful for latency-sensitive applications and a kernel-level sockets is effective for applications which require high bandwidth and full compatibility with the legacy sockets interface.
Jin-Soo KimEmail:
  相似文献   
9.
传统操作系统核内驱动的I/O结构无法满足嵌入式操作系统的需要,核外I/O技术的实现难点是如何将外部中断从核内引向核外,分析了基于信号机制的核外I/O的实现方法,并提出了一种由系统核心ISR直接跳转到核外驱动程序ISR的核外硬中断方法及其实现方法。  相似文献   
10.
As cluster-based Web servers are increasingly adopted to host a variety of network-based services, improving the performance of such servers has become critical to satisfy the customers’ demands. Especially, the user response time is an important factor so that clients feel satisfied with the Web services. In this paper, we investigate the feasibility of minimizing the response time of a server by exploiting the advantages of both user-level communication and coscheduling. We, thus, propose a coscheduled server model based on the recently proposed distributed PRESS Web server, where the remote cache accesses can be coscheduled on different nodes to reduce the response time. We experiment this concept using two known coscheduling techniques, called dynamic coscheduling (DCS) and DCS with immediate blocking. We have developed a comprehensive simulation testbed that captures the underlying communication layer in a cluster, the characteristics of various coscheduling algorithms, and the characteristics of the distributed server model to estimate the average delay and throughput with different system configurations. The accuracy of the VIA communication layer and the DCS mechanism is verified using measurements on a 16-node Linux cluster. Extensive simulation of four server models (PRESS over VIA, coscheduled PRESS model with DCS, with DCS and blocking, and Adaptive) using 32-node cluster configurations indicates that the average response time of a distributed server can be minimized significantly by coscheduling the communicating processes. The use of the DCS scheme reduced the average latency up to four times to the PRESS over VIA model that uses only user-level communication.  相似文献   
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