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101.
A Linear Cross-Coupled Control System for High-Speed Machining   总被引:4,自引:0,他引:4  
We present a linear cross-coupled controller to improve highspeed contouring accuracy independently of tracking accuracy in a biaxial machine tool feed drive servomechanism. Unlike conventional cross-coupled controllers, the cross-coupled controller presented here is a linear system, so it is very easy to perform the stability and steady-state error analysis, and to optimise the controller parameters. The proposed controller is evaluated experimentally on a CNC LOM machine and compared to an uncoupled controller and a conventional cross-coupled controller. Controller performance is evaluated for a circular contour at a feedrate of 30 m min _1 . The experimental results show that the proposed controller can greatly reduce the contour error at large feedrates. The linear cross-coupled controller is simple to implement and is practical.  相似文献   
102.
Design and implementation of a sequential controller based on the concept of artificial neural networks for a flexible manufacturing system are presented. The recurrent neural network (RNN) type is used for such a purpose. Contrary to the programmable controller, an RNN-based sequential controller is based on a definite mathematical model rather than depending on experience and trial and error techniques. The proposed controller is also more flexible because it is not limited by the restrictions of the finite state automata theory. Adequate guidelines of how to construct an RNN-based sequential controller are presented. These guidelines are applied to different case studies. The proposed controller is tested by simulations and real-time experiments. These tests prove the successfulness of the proposed controller performances. Theoretical as well as experimental results are presented and discussed indicating that the proposed design procedure using Elman's RNN can be effective in designing a sequential controller for event-based type manufacturing systems. In addition, the simulation results assure the effectiveness of the proposed controller to outperform the effect of noisy inputs.  相似文献   
103.
One of the goals of computational chemistry is the automated de novo design of bioactive molecules. Despite significant progress in computational approaches to ligand design and efficient evaluation of binding energy, novel procedures for ligand design are required. Evolutionary computation provides a new approach to this design issue. This paper presents an automated methodology for computer-aided peptide design based on evolutionary algorithms. It provides an automatic tool for peptide de novo design, based on protein surface patches defined by user. Regarding the restrictive constrains of this problem a special emphasis has been made on the design of the evolutionary algorithms implemented.  相似文献   
104.
地应力对岩心渗透率伤害实验及机理分析   总被引:15,自引:4,他引:11  
生产实际情况表明,有许多油气田对应力较为敏感。随着生产的进行,储集层压力下降,有效应力不断变化,引起油藏产能逐渐降低。为研究这一规律和变化规律,阐述了应用岩民测试有效应力对渗透率影响的实验原理,在对实验数据进行统计分析的基础上,拟合出有效应力与渗透经的函数关系(二次多项式)。应用毛细管渗流概念以有弹性厚壁筒厚理,研究了随着毛细管管壁内外压差变化时,毛细管内半径变化有其对毛细管渗流能力的影响,所得结论与实验结果一致。在实际生产中,应控制油藏压力快速大幅度下降,避免有效应力变化引起油藏渗流能力下降和减产。  相似文献   
105.
FILIP (fuzzy intelligent learning information processing) system is designed with the goal to model human information processing. The issues addressed are uncertain knowledge representation and approximate reasoning based on fuzzy set theory, and knowledge acquisition by “being told” or by “learning from examples”. Concepts that can be “learned” by the system can be imprecise (fuzzy), or the knowledge can be incomplete. In the latter case, FILIP uses the concept of similarity to extrapolate the knowledge to cases that were not covered by examples provided by the user. Concepts are stored in the Knowledge Base and employed in intelligent query processing, based on flexible inference that supports approximate matches between the data in the database and the query.

The architecture of FILIP is discussed, the learning algorithm is described, and examples of the system's performance in the knowledge acquisition and querying modes, together with its explanatory capabilities are shown.  相似文献   

106.
V. Chepoi  Y. Vaxes 《Algorithmica》2002,33(2):243-262
Given a graph G=(V,E) and a positive integer D , we consider the problem of finding a minimum number of new edges E' such that the augmented graph G'=(V,E\cup E') is biconnected and has diameter no greater than D. In this note we show that this problem is NP-hard for all fixed D , by employing a reduction from the DOMINATING SET problem. We prove that the problem remains NP-hard even for forests and trees, but in this case we present approximation algorithms with worst-case bounds 3 (for even D ) and 6 (for odd D ). A closely related problem of finding a minimum number of edges such that the augmented graph has diameter no greater than D has been shown to be NP-hard by Schoone et al. [21] when D=3 , and by Li et al. [17] when D=2. Received April 19, 1999; revised June 5, 2001.  相似文献   
107.
Good methods are needed to specify, test, and debug material-handling control logic. This article surveys a number of representative methods for defining and describing control algorithms for programmable material-handling equipment used in flexible manufacturing systems. The methods are evaluated with regard to their suitability for communication between people and as bases for interfaces to automatic program generators. It is concluded that no single method is entirely satisfactory. Three methods (position diagrams, function block diagrams, and operation networks) have potential to be combined into an effective hybrid approach that minimizes the need for the user to switch between various conceptual models.  相似文献   
108.
Learning to Perceive and Act by Trial and Error   总被引:5,自引:1,他引:4  
This article considers adaptive control architectures that integrate active sensory-motor systems with decision systems based on reinforcement learning. One unavoidable consequence of active perception is that the agent's internal representation often confounds external world states. We call this phoenomenon perceptual aliasingand show that it destabilizes existing reinforcement learning algorithms with respect to the optimal decision policy. We then describe a new decision system that overcomes these difficulties for a restricted class of decision problems. The system incorporates a perceptual subcycle within the overall decision cycle and uses a modified learning algorithm to suppress the effects of perceptual aliasing. The result is a control architecture that learns not only how to solve a task but also where to focus its visual attention in order to collect necessary sensory information.  相似文献   
109.
On the learning control of a robot manipulator   总被引:1,自引:0,他引:1  
This paper derives a learning control law to achieve trajectory following for a robot manipulator. The controller consists of two parts, a computed torque servo for the rigid body terms that can be modelled and a learning law for the unmodelled dynamics. An advantage of this method is that bounds can be assigned to the position and velocity tracking errors.  相似文献   
110.
In this article we present an algorithm that learns to predict non-deterministically generated strings. The problem of learning to predict non-deterministically generated strings was raised by Dietterich and Michalski (1986). While their objective was to give heuristic techniques that could be used to rapidly and effectively learn to predict a somewhat limited class of strings, our objective is to give an algorithm which, though impractical, is capable of learning to predict a very general class. Our algorithm is meant to provide a general framework within which heuristic techniques can be effectively employed.  相似文献   
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