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1.
随着手机的普及,手机已经成为手机消费的主力,不管是诺基亚、苹果,还是塞班、安卓系统,任何一款手机的使用都离不开手机软件,而在手机软件的开发当中软件测试无疑是一个重要的环节。本文根据已有的研究资料,详细了解手机软件测试的目的作用,就测试的流程开展详细的探讨,希望通过研究提高手机软件的开发水平,为手机用户的使用提供更好的软件服务,方便用户的生活。  相似文献   

2.
提高软件可靠性的关键是力求减少软件中的错误。软件的错误可能来源于软件寿命周期内的各个阶段,测试工作在软件生存期中占有重要位置。本文主要讨论一个自行高炮故障诊断专家系统软件的测试。文中介绍了该软件的功能、组成、故障分离过程和测试方法。通过该软件测试的运行,以期达到减少软件中的错误,提高软件可靠性,有效地解决现代军事装备的复杂性同管理体系,人员素质之间的矛盾。  相似文献   

3.
嵌入式软件在雷达装备中发挥核心作用,采用传统的用户界面动态测试手段,难以实现充分的软件测试,易造成缺陷遗漏.本文针对基于接口仿真的软件测试技术展开研究,提出了适合于雷达软件的接口仿真自动化测试框架.同时针对雷达软件接口测试中,测试数据的结构建立与生成环节存在操作数据多、易出错、效率低等问题,以雷达软件接口定义头文件为输入,通过自动解析头文件结构体定义,为雷达软件接口仿真测试框架自动化建立通讯报文结构;总结定义了雷达软件接口测试数据设计的一般规则,并通过规则分析自动生化成测试数据,在有效提升雷达软件测试的覆盖率及缺陷检出率的基础之上,进一步提升了雷达软件接口测试的自动化程度.最后通过雷达软件测试典型项目的实例研究,验证雷达软件接口仿真测试自动化框架的效果.  相似文献   

4.
关于软件测试的浅议   总被引:1,自引:1,他引:1  
本文从介绍软件测试的概念人手,紧接着简单地阐述了软件测试的目的、分类及重要性,然后着重分析了软件测试的过程,最后说明了软件测试的现状。  相似文献   

5.
本文介绍了软件测试的重要性和目的,阐述了软件测试技术的方法和软件测试的一般过程,分析了目前常见的软件测试模型,并提出了一种新的软件测试模型。  相似文献   

6.
李杨 《硅谷》2011,(7):170-171
软件测试是保证软件质量的重要方法,而如何保证测试工作的质量则是测试领域关注的要点。分析软件测试的误区及影响软件测试质量的因素,针对软件测试的工作流程,提出控制测试质量的实施要点。  相似文献   

7.
随着社会的发展,嵌入式系统在人们的工作和生活中起到了越来越重要的作用,手机作为嵌入式系统的代表已经成为人们生活中不可或缺的物品。目前,嵌入式系统中软件系统的比重越来越大,也越来越复杂,嵌入式软件的可靠性正面临严峻的挑战。本文主要工作包括从嵌入式系统的介绍着手,分析了嵌入式系统的硬件及软件构成。分析了软件测试的基本方法和软件测试的过程,重点分析了嵌入式软件测试的特点、测试技术及测试工具。  相似文献   

8.
瞿莉丽  杨燕  邵继青 《硅谷》2010,(7):78-78
由于目前软件测试在软件行业显得越发重要,通过介绍软件测试技术的概念、目的、原则及实现方法,对软件测试这个新兴产业的初步理解做介绍。  相似文献   

9.
王长明 《计测技术》2007,27(2):30-32
测试是自动校准软件开发的重要内容,也是保证自动校准软件质量的重要手段.运用软件工程的思想并结合国内校准实验室实际状况,着重介绍了自动校准软件测试的组织管理工作、方法和测试的一些原则.  相似文献   

10.
指出了电子设备冷却装置软件测试的重要性,分析了冷却装置软件测试的现状。从等价验证和测试方法两个方面,对电子设备冷却装置软件测试的适应性进行了研究。并对制冷行业软件测试未来的发展进行了评价和构想。  相似文献   

11.
物流业的快速发展对传统包装提出了更高的要求,同时带来了相关系统管理软件的旺盛需求。介绍了包装物流管理系统的发展趋势,在分析了现有物流管理软件现状的基础上,提出了将运输包装和现代物流有机结合并能在手机上运行的包装物流移动终端管理系统的概念,阐述了该系统的实现原理、软件架构以及相关技术和功能模块。  相似文献   

12.
基于摩托罗拉手机模块化设计的定量评价研究   总被引:2,自引:2,他引:0  
安苗苗  肖狄虎 《包装工程》2018,39(14):172-176
目的通过摩托罗拉手机模块化设计的科学评价和分析,对模块化设计思想在手机领域的应用和发展起到借鉴、启发的作用,推进手机市场的创新性和多元化发展。方法以摩托罗拉手机模块化设计为研究对象,基于情感化设计理论选定各评价指标,结合专家打分和用户调研法分别获得各评价指标的权重和用户满意度,采用模糊层次分析法计算得到模块化设计中各评价指标的评价结果。结论摩托罗拉手机各功能模块化设计中,本能层的形态特性、行为层的功能特性和反思层的互动特性最为成功,可以作为模块化设计在手机创新发展中的借鉴;而纹理、材质和情感特性得分较低,在后续设计中还有待提高。  相似文献   

13.
The interaction of mobile phone RF emissions with biogenic magnetite in the human brain has been proposed as a potential mechanism for mobile phone bioeffects. This is of particular interest in light of the discovery of magnetite in human brain tissue. Previous experiments using magnetite-containing bacteria exposed directly to emissions from a mobile phone have indicated that these emissions might be causing greater levels of cell death in these bacterial populations when compared to sham exposures. A repeat of these experiments examining only the radio frequency (RF) global system for mobile communication (GSM) component of the mobile phone signal in a well-defined waveguide system (REFLEX), shows no significant change in cell mortality compared to sham exposures. A nonmagnetite containing bacterial cell strain (CC-26) with similar genotype and phenotype to the magnetotactic bacteria was used as a control. These also showed no significant change in cell mortality between RF and sham exposed samples. Results indicate that the RF components of mobile phone exposure do not appear to be responsible for previous findings indicating cell mortality as a result of direct mobile phone exposure. A further mobile phone emission component that should be investigated is the 2-Hz magnetic field pulse generated by battery currents during periods of discontinuous transmission.  相似文献   

14.
A substantial body of research has shown that use of mobile phones while driving can impair driving performance and increase the risk of being involved in accidents. Similarly, mobile phone use seems to be an increasing activity thus representing a relevant traffic safety issue. This paper investigates the extent and variations in mobile phone use among drivers of heavy vehicles in Denmark. The data was collected through written questionnaires and had a response rate of 58%. It was found that more than 99% of the drivers used mobile phones while driving. Despite a prohibition of hand-held mobile phone use while driving 31% of the drivers reported to do so. Analysis of the variations in usage found a positive significant relationship between driving hours and phone use. A negative linear effect was found between age and phone use. Similarly, a positive significant association was found between the number of stops and the amount of phone use. 0.5% reported that their use of mobile phones had contributed to an accident, while 6% had experienced their mobile phone use causing a dangerous situation. However, 66% reported experiencing dangerous situations because of others road users' mobile phone use. Various implications of the findings are discussed particularly in relation to the drivers with high exposure.  相似文献   

15.
Software assurance is an important part of the software development process to reduce risks and ensure that the software is dependable and trustworthy. Software defects and weaknesses can often lead to software errors and failures and to exploitation by malicious users. Testing, certification and accreditation have been traditionally used in the software assurance process to attempt to improve software trustworthiness.In this paper, we examine a methodology known as a structured assurance model, which has been widely used for assuring system safety, for its potential application to software assurance. We describe the structured assurance model and examine its application and use for software assurance. We identify strengths and weaknesses of this approach and suggest areas for further investigation and testing.  相似文献   

16.
关于软件可靠性测试的若干问题   总被引:2,自引:0,他引:2  
软件可靠性测试是软件测试的一种形式,它强调软件测试与软件可靠性之间的定量关系,旨在定量改进和评估软件可靠性。从数学角度严格量化软件测试与软件可靠性之间的关系是一件困难的事情。本文举例说明软件可靠性测试中的几个问题,包括软件缺陷的估计、软件测试过程的数学建模、以及软件可靠度的最优估计等。由此可知,软件可靠性测试涉及到不同领域的知识和多种数学工具。  相似文献   

17.
触屏手机界面设计   总被引:4,自引:4,他引:0  
介绍了触屏手机界面设计的发展历程,并运用工业设计的方法总结出设计时的一般原则,同时结合实例产品具体说明这些原则在触屏手机界面设计上的应用.  相似文献   

18.
Although the number of older adults with access to landline and mobile phones has grown in recent years, little research exists that investigates how older adults use and potentially combine the two technologies for communication with the members of their social support networks. Therefore, this study explored how the composition of older adults' social companionship networks is related to the frequency of landline and mobile phone communication with their network members. In addition, the study examined the association between landline and mobile phone communication as well as their relationship with in-person communication in such networks. The survey data were gathered using an ego-centered social support approach in a nationwide representative sample of retired older adults in Slovenia. The results of multiple regression analyses revealed that the composition of a social companionship network better predicts the frequency of landline rather than mobile phone communication of older adults with their network members. The non-significant relationship between the frequency of landline and mobile phone communication suggested that the two technologies very likely have a different role in the maintenance of social companionship networks. The study also found a difference between the importance of control variables related to the socio-demographic characteristics of older adults for the frequency of landline and mobile phone communication. While age, education, and living alone significantly predicted the frequency of mobile communication with older adults' network members, significant predictors of their landline communication included gender and health impairments.  相似文献   

19.
袁艳  郭倩 《包装工程》2012,33(6):32-34
以一对情侣手机为研究对象,分析了现有手机包装存在的不足,围绕着流通过程分析、缓冲衬垫设计、外包装容器设计这3个方面内容,说明了如何进行材料选择、结构设计、尺寸计算及装潢设计的方法与步骤,提供了一套结构简单、经济环保且适合情侣使用的手机包装方案。  相似文献   

20.
熊伟斌  杨勇  赵恒亮 《包装工程》2019,40(21):135-139
目的制作基于Android平台的包装盒AR增强现实的应用程序。方法使用Unity3D软件和Vuforia插件联合开发,将包装盒设计图片上传到Vuforia官网Target Manager的Database里面,从而调用Vuforia插件里的AR相机来识别该包装盒设计图片,识别后自动将由3DMAX软件制作的三维场景叠加到AR相机的镜头中,并实现与三维场景的各项人机交互功能,最后采用Unity3D软件配置好Android SDK开发环境,就能够生成基于Android平台的包装盒增强现实的App应用程序。结果 App应用程序在手机端安装后,程序将调用手机的摄像头,当镜头拍摄到包装盒时,在包装盒上将自动叠加出虚拟的三维场景,并能够与三维模型进行交互操作,程序运行正常。结论利用AR增强现实技术制作完成的包装设计,集三维影像、声音、视频、人机交互于一体,使包装盒既具有传统的功能,还具有增强产品推广、提高消费体验、升华产品认识等功能。  相似文献   

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