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1.
We present an adaptive quasi-interpolating quartic spline construction for regularly sampled surface data. The method is based on a uniform quasi-interpolating scheme, employing quartic triangular patches with C 1-continuity and optimal approximation order within this class. Our contribution is the adaption of this scheme to surfaces of varying geometric complexity, where the tiling resolution can be locally defined, for example driven by approximation errors. This way, the construction of high-quality spline surfaces is enhanced by the flexibility of adaptive pseudo-regular triangle meshes. Numerical examples illustrate the use of this method for adaptive terrain modeling, where uniform schemes produce huge numbers of patches.  相似文献   

2.
基于混合子分方法的曲面网格顶点与法向插值   总被引:5,自引:0,他引:5  
顶点位置和法向插值是参数曲面造型的重要内容,文中基于混合子分方法生成三次B样条控制网格,使得相应的三次B样条曲面插值初始网格中指定的顶点,并通过引入插值模板的概念,把法向的插值转化为对模板的旋转变换,使得曲面在不改变2插值顶点的情况下插值法向,最后得到一张C^2连续的插值指定顶点和法向的曲面,与传统的逐片Bezier或Coons曲面片构造方法相比,此方法更为简洁且具有更高的连续阶,而且易于推广到高阶B样条和任意拓扑情形,具有较强的实用性。  相似文献   

3.
Macro patches are important for generating quadric or cubic implicit spline surfaces from the input of a polyhedron. All existing macro patches split the triangular facets of the polyhedron; this paper presents cubic nonsplitting macro patches (NMP) that do not split these facets. The NMP's are based on a necessary and sufficient condition for nonsplitting constructions of implicit cubic spline surfaces. This condition can be satisfied for most practical applications, so the NMP's lead to an efficient and powerful spline surface scheme using implicit cubics. The free parameters in an NMP are set using a new technique for excluding topological anomalies such as extraneous sheets, splits, unwanted holes, self-intersections, and unwanted handles. Each cubic patch obtained by this technique best approximates, in a least-squares sense, a quadric patch from a single algebraic component of a monotone polynomial derived from the input data.  相似文献   

4.
An efficient method for generating a smooth spline surface over an irregular mesh is presented in this paper. Similar to the methods proposed by [1, 2, 3, 4], this method generates a generalised bi-quadratic B-spline surface and achieves C 1 smoothness. However, the rules to construct the control points for the proposed spline surfaces are much simpler and easier to follow. The construction process consists of two steps: subdividing the initial mesh once using the Catmull–Clark [5] subdivision rules and generating a collection of smoothly connected surface patches using the resultant mesh. As most of the final mesh is quadrilateral apart from the neighbourhood of the extraordinary points, most of the surface patches are regular quadratic B-splines. The neighbourhood of the extraordinary points is covered by quadratic Zheng–Ball patches [6].  相似文献   

5.
This paper presents a new method for generating a tangent-plane continuous (GC1) multisided surface with an arbitrary number of sides. The method generates piecewise biquintic tensor product Bézier patches which join each other with G1-continuity and which interpolate the given vector-valued first order cross-derivative functions along the boundary curves. The problem of the twist-compatibility of the surface patches at the center points is solved through the construction of normal-curvature continuous starlines and by the way the twists of surface patches are generated. This avoids the inter-relationship among the starlines and the twists of surface patches at the center points. The generation of the center points and the starlines has many degrees of freedom which can be used to modify and improve the quality of the resulting surface patches. The method can be used in various geometric modeling applications such as filling n-sided holes, smoothing vertices of polyhedral solids, blending multiple surfaces, and modeling surface over irregular polyhedral line and curve meshes.  相似文献   

6.
冯仁忠  王仁宏 《软件学报》2003,14(4):830-837
介绍了一种在控制三角形网格上创建光滑样条曲面的算法,该控制网格能够刻画具有或没有边界的任意自由曲面.生成的曲面有一个4次参数多项式表示并且被表示成一个切平面连续的三角形Bézier片网.曲面对网格的逼近程度受到一个混合比控制,当混合比为0时,产生的曲面插值网格.该算法是一种局部方法,简单且效率高,适合于外形设计.  相似文献   

7.
In present paper, the contour deletion method is developed both to blend surfaces and to fill N-sided holes, which is used for subdividing the NURBS surface. First, according to the non-uniform Catmull-Clark subdivision principle, surfaces are blended. The non-uniform Catmull-Clark subdivision method is constructed, which build the surface through interpolating corner vertices and boundary curves. Then the contour deletion method is adapted to remove the controlling mesh boundary contour in the process of segmentation iteration. Last, N sided-hole is filled to generate a integral smooth continuous surface. This method not only guarantee that the blending surface and base surface patches have C2 continuity at the boundary, but also greatly improve the smoothness of the N-side hole filling surface. The results show that, this method simplifies the specific computer-implemented process, broads the scope of application of subdivision surfaces, and solves the incompatible problem between the subdivision surface and classical spline. The resulting surface has both advantages of the subdivision surface and classical spline, and also has better filling effect.  相似文献   

8.
This paper considers a problem of optimal design of periodic smoothing spline surfaces employing normalized uniform B-splines as the basis functions. The surface can be periodic in either of two variables or in both. The expressions for optimal solutions are concise and are readily solved numerically. These periodic surfaces can be used to construct closed or semiclosed surfaces in the 3-D space. Assuming that the data are obtained by sampling some surface with noises, we present convergent properties of optimal spline surface when the number of data becomes infinity. The results are applied to the problem of modeling contour of wet material objects with deforming motion. The effectiveness is examined by numerical and experimental studies.   相似文献   

9.
目的 为了克服3次参数B样条在形状调整与局部性方面的不足,提出带参数的5次多项式组合样条。方法 首先构造一组带参数的5次多项式基函数;然后采用与3次B样条曲线相同的组合方式定义带参数的5次多项式组合样条曲线,并讨论基于能量优化法的5次组合样条曲线参数最佳取值问题;最后定义相应的组合样条曲面,并研究利用粒子群算法求解曲面的最佳参数取值。结果 5次组合样条不仅继承了3次B样条的诸多性质,而且还比3次B样条具有更强的局部性及形状可调性。由于5次组合样条仍为多项式模型,因此方程结构相对较为简单,符合实际工程的需要。利用能量优化法可获得光顺的5次组合样条曲线与曲面。结论 所提出5次多项式组合样条克服了3次参数B样条在形状调整与局部性方面的不足,是一种实用的自由曲线曲面造型方法。  相似文献   

10.
文章给出了基于C-B 样条的由网格数据产生三角形和四边形曲面片的方 法,C-B 样条是由基底函数{sin t, cos t, t, 1}导出的一种新型样条曲线,它可以克服现在正在 使用的B 样条和有理B 样条为了满足数据网格的拓扑结构而增加多余的控制点,求导求积 分复杂繁琐,阶数过高,从而讨论其连续拼接时增加了困难等缺点,如何将它推广成曲面就 成为一个重要问题。作者利用边-顶点方法构造插值算子,再将这些算子进行凸性组合,将 C-B 样条曲线推广成三角形曲面片和四边形曲面片,它可以用于CAD 的逆向工程中散乱数 据的曲面重构。  相似文献   

11.
We propose a method which combines isogeometric analysis with the discontinuous Galerkin (DG) method for second and fourth order geometric flows to generate fairing surfaces, which are composed of multiple patches. This technique can be used to tackle a challenging problem in geometric modeling–gluing multi-patches together smoothly to create complex models. Non-uniform rational B-splines (NURBS), the most popular representations of geometric models developed in Computer Aided Design, are employed to describe the geometry and represent the numerical solution. Since NURBS basis functions over two different patches are independent, DG methods can be appropriately applied to glue the multiple patches together to obtain smooth solutions. We present semi-discrete DG schemes to solve the problem, and \(\mathcal {L}^{2}\)-stability is proved for the proposed schemes. Our method enjoys the following advantages. Firstly, the geometric flexibility of NURBS basis functions, especially the use of multiple patches, enable us to construct surface models with complex geometry and topology. Secondly, the constructed geometry is fair. Thirdly, since only the control points of the NURBS patches evolve in accordance with the geometric flows, and their number (degrees of freedom) is very small, our algorithm is very efficient. Finally, this method can be easily formulated and implemented. We apply the method in mean curvature flows and in quasi surface diffusion flows to solve various geometric modeling problems, such as minimal surface generation, surface blending and hole filling, etc. Examples are provided to illustrate the effectiveness of our method.  相似文献   

12.
Algebraic surface patches bounded by tetrahedra are promising building blocks for low-degree implicit spline surfaces. General algebraic surface patches may have topological anomalies such as singular points and multiple sheets. The A-patch technique avoids many of these anomalies but does not ensure that the surface patches are connected and have no holes. Requiring these qualities often places overly restrictive conditions on the patch. We present a technique for building a bitetrahedral patch that is single sheeted, smooth, and singly connected in a pair of face-adjacent tetrahedra. The bitetrahedral patch technique is applicable to most low-degree algebraic surface patches, and it establishes single sheetedness, smoothness, and single connectness when existing techniques fail.  相似文献   

13.
Fat conic section and fat conic spline are defined. With well established properties of fat conic splines, the problem of approximating a ruled surface by a tangent smooth cone spline can then be changed as the problem of fitting a plane fat curve by a fat conic spline. Moreover, the fitting error between the ruled surface and the cone spline can be estimated explicitly via fat conic spline fitting. An efficient fitting algorithm is also proposed for fat conic spline fitting with controllable tolerances. Several examples about approximation of general developable surfaces or other types of ruled surfaces by cone spline surfaces are presented.  相似文献   

14.
《Graphical Models》2014,76(5):273-288
Computer Aided Design (CAD) software libraries rely on the tensor-product NURBS model as standard spline technology. However, in applications of industrial complexity, this mathematical model does not provide sufficient flexibility as an effective geometric modeling option. In particular, the multivariate tensor-product construction precludes the design of adaptive spline representations that support local refinements. Consequently, many patches and trimming operations are needed in challenging applications. The investigation of generalizations of tensor-product splines that support adaptive refinement has recently gained significant momentum due to the advent of Isogeometric Analysis (IgA) [2], where adaptivity is needed for performing local refinement in numerical simulations. Moreover, traditional CAD models containing many small (and possibly trimmed) patches are not directly usable for IgA. Truncated hierarchical B-splines (THB-splines) provide the possibility of introducing different levels of resolution in an adaptive framework, while simultaneously preserving the main properties of standard B-splines. We demonstrate that surface fitting schemes based on THB-spline representations may lead to significant improvements for the geometric (re-)construction of critical turbine blade parts. Furthermore, the local THB-spline evaluation in terms of B-spline patches can be properly combined with commercial geometric modeling kernels in order to convert the multilevel spline representation into an equivalent – namely, exact – CAD geometry. This software interface fully integrates the adaptive modeling tool into CAD systems that comply with the current NURBS standard. It also paves the way for the introduction of isogeometric simulations into complex real world applications.  相似文献   

15.
In this paper, a rational Bézier surface is proposed as a uniform approach to modeling all three types of molecular surfaces (MS): the van der Waals surface (vdWS), solvent accessible surface (SAS) and solvent excluded surface (SES). Each molecular surface can be divided into molecular patches, which can be defined by their boundary arcs. The solution consists of three steps: topology modeling, boundary modeling and surface modeling. Firstly, using a weighted α-shape, topology modeling creates two networks to describe the neighboring relationship of the molecular atoms. Secondly, boundary modeling derives all boundary arcs from the networks. Thirdly, surface modeling constructs all three types of molecular surfaces patch-by-patch, based on the networks and the boundary arcs. For an SES, the singularity is specially treated to avoid self-intersections. Instead of approximation, this proposed solution can produce precise shapes of molecular surfaces. Since rational Bézier representation is much simpler than a trimmed non-uniform rational B-spline surface (NURBS), computational load can be significantly saved when dealing with molecular surfaces. It is also possible to utilize the hardware acceleration for tessellation and rendering of a rational Bézier surface. CAGD kernel modelers typically use NURBSs as a uniform representation to handle different types of free-form surface. This research indicates that rational Bézier representation, more specifically, a bi-cubic or 2×4 rational Bézier surface, is sufficient for kernel modeling of molecular surfaces and related applications.  相似文献   

16.
针对虚拟人皮肤表面参数表示方法中曲面形状难以控制、曲面间平滑连接不易实现的不足,研究了一种基于Bézier曲线的虚拟人皮肤表面变形方法;结合插入过渡段的人体分段方法和径向截面法实现了对Bézier曲线形状的有效控制,克服了传统参数表示方法中曲面难以平滑连接及皮肤表面细节难以描述的缺点,并实现了大臂肌肉和肘部皮肤随肘关节角度变化的实时变形。  相似文献   

17.
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19.
复合三角Bézier曲面求交和裁剪的实现   总被引:5,自引:0,他引:5  
李际军  柯映林  程耀东 《软件学报》1999,10(11):1199-1205
该文利用三角Bézier曲面片的可分割性,解决了迭代收敛、初始交点计算等问题;通过近曲面点、边界点跨越等过程,实现了由一个初始交点将跨越许多曲面片的整条交线跟踪出来的设想.将各交点作为型值点插入曲面中,对三角网格进行三角再划分,以交线为界进行三角网格和型值点的分离,最后重新生成两张复合曲面,实现了裁剪的目的.测试结果显示,此方法简单、可靠,能够满足曲面造型的要求.  相似文献   

20.
利用积分方法构造了带双形状参数的C-B样条曲线基函数,这类曲线具有标准C-B样条曲线主要性质,如连续性、凸包性等;根据形状参数的不同取值可以整体或者局部调控曲线形状,由此生成的曲线与曲面,作为一种新的几何造型方法,可应用于CAD/CAM领域。  相似文献   

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