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1.
We study the problem of storing an ordered set on an asynchronous shared memory parallel computer. We examine the case where we want to perform successor (least upper bound) queries efficiently on the set members that are stored. We also examine the case where processors insert and delete members of the set. Due to asynchrony, we require processors to perform queries and to maintain the structure independently. Although several such structures have been proposed, the analysis of these structures has been very limited. We here use the recently proposed QRQW PRAM model to provide upper and lower bounds on the performance of such data structures. In the asynchronous QRQW PRAM, the problem of processors concurrently and independently searching a shared data structure is very similar to the problem of routing packets through a network. Using this as a guide, we introduce the Search-Butterfly, a search structure that combines the efficient packet routing properties of the butterfly graph with the efficient search structure properties of the B-Tree. We analyze the behavior of the Search-Butterfly when the following operations are performed: arbitrary searches, random searches, and random searches, insertions, and deletions. We also provide lower bounds that show that the results are within a factor of O(\log n) of optimal where n is the number of keys in the structure. When the searches are random, the results are within a constant factor of optimal. Many of the proofs are derived from closely related results for packet routing. Others are of independent interest, most notably a method of adding queues to any network belonging to a large class of queuing networks with non-Markovian routing in a manner that allows us to bound the delay experienced by packets in the augmented network. Received October 1996, and in final form July 1997.  相似文献   

2.
We study packet routing problems, in which we are given a set of N packets which will be sent on preselected paths with congestion C and dilation D. For store-and-forward routing, in which nodes have buffers for packets in transit, there are routing algorithms with a performance that matches the lower bound Ω(C+D). Motivated from optical networks, we study hot-potato routing in which the nodes are bufferless. Due to the lack of buffers, in hot-potato routing the packets may be delayed more than in store-and-forward routing. An interesting question is how much is the performance of routing algorithms affected by the absence of buffers. Here, we answer this question for the class of leveled networks, in which the nodes are partitioned into L+1 distinct levels. We present a randomized hot-potato routing algorithm for leveled networks, which routes the packets in O((C + L) ln9 (LN)) time with high probability. For routing problems with dilation Ω(L), and where N is a polynonial in L, this bound is within polylogarithmic factors of the lower bound Ω(C+L). Our algorithm demonstrates that for such routing problems the benefit from using buffers is no more than polylogarithmic; thus, hot-potato routing is an efficient way to route packets in leveled networks. In hot-potato routing, due to the lack of buffers, the packets may not be able to remain on their preselected paths during the course of routing (while in store-and-forward routing the packets remain on their preselected paths). However, in our algorithm the actual path that each packet follows contains its original preselected path; thus the lower bound Ω(C+L) is also a lower bound for the new paths. Our algorithm is distributed, that is, routing decisions are taken locally at each node while packets are routed in the network. To our knowledge, this is the first hot-potato algorithm designed and analyzed, in terms of congestion and dilation, for leveled networks.  相似文献   

3.
We study the problem of packet routing in synchronous networks. We put forward a notion of greedy hot-potato routing algorithms and devise tech- niques for analyzing such algorithms. A greedy hot-potato routing algorithm is one where: • The processors have no buffer space for storing delayed packets. Therefore, each packet must leave any intermediate processor at the step following its arrival. • Packets always advance toward their destination if they can. Namely, a packet must leave its current intermediate node via a link which takes it closer to its destination, unless all these links are taken by other packets. Moreover, in this case all these other packets must advance toward their destinations. We use potential function analysis to obtain an upper bound of O(n k 1/2 ) on the running time of a wide class of algorithms in the two-dimensional n × n mesh, for routing problems with a total of k packets. The same techniques can be generalized to obtain an upper bound of O(exp(d) n d-1 k 1/d ) on the running time of a wide class of algorithms in the d -dimensional n d mesh, for routing problems with a total of k packets. Received December 1993, and in final form March 1997.  相似文献   

4.
Ian Parberry 《Algorithmica》1990,5(1-4):243-250
The problem of routing data packets in a constant-degree network is considered. A routing scheme is calledoblivious if the route taken by each packet is uniquely determined by its source and destination. The time required for the oblivious routing ofn packets onn processors is known to be Θ(√n). It is demonstrated that the presence of extra processors can expedite oblivious routing. More specifically, the time required for the oblivious routing ofn packets onp processors is Θ(n/√p + logn).  相似文献   

5.
Ian Parberry 《Algorithmica》1990,5(1):243-250
The problem of routing data packets in a constant-degree network is considered. A routing scheme is calledoblivious if the route taken by each packet is uniquely determined by its source and destination. The time required for the oblivious routing ofn packets onn processors is known to be (n). It is demonstrated that the presence of extra processors can expedite oblivious routing. More specifically, the time required for the oblivious routing ofn packets onp processors is (n/p + logn).  相似文献   

6.
A new parallel implementation of Strassen’s matrix multiplication algorithm is proposed for massively parallel supercomputers with 2D, all-port torus interconnection networks. The proposed algorithm employs a special conflict-free routing pattern for better scalability and is able to yield a performance rate very close to the theoretical bound for many practical network and matrix sizes. It effectively scales up to very large networks typically containing hundreds-of-thousands processors where petaflop or exaflop processing rates are sought.  相似文献   

7.
Summary. Hot-potato routing is a form of synchronous routing which makes no use of buffers at intermediate nodes. Packets must move at every time step, until they reach their destination. If contention prevents a packet from taking its preferred outgoing edge, it is deflected on a different edge. Two simple design principles for hot potato routing algorithms are minimum advance, that advances at least one packet towards its destination from every nonempty node (and possibly deflects all other packets), and maximum advance, that advances the maximum possible number of packets. Livelock is a situation in which packets keep moving indefinitely in the network without any packet ever reaching its destination. It is known that even maximum advance algorithms might livelock on some networks. We show that minimum advance algorithms never livelock on tree networks, and that maximum advance algorithms never livelock on triangulated networks. Received: March 1999 / Accepted: August 1999  相似文献   

8.
高速多平面交换网络解决了其内部冲突问题,但需要相应的路由控制算法的辅助,否则,内部冲突不能彻底解决.这是因为包在输入级路由平面的选择不够恰当,容易导致路由冲突的产生.因此,根据冲突链路集的思想,给出一种Multi-log2N交换网络的控制算法.该算法控制分组在路由平面间的选择,不仅能够适用于RNB和SNB,还能实现单播和多播的控制,保障Multi-log2N完全实现无阻塞.另一方面,Multi-log2N消除了内部的链路冲突,提高了交换速率,但对其交换性能缺乏系统的理论分析.给出一种基于嵌入式马尔可夫链的分析模型,对Multi-log2N网络中队列的使用及分组在队列中的平均等待时间、平均队长等相关性能指标进行了系统的分析,为基于Multi-log2N的光交换节点的设计提供了良好的理论依据.  相似文献   

9.
An adaptive routing algorithm is one in which the path a packet takes from its source to its destination may depend on other packets it encounters. Such algorithms potentially avoid network bottlenecks by routing packets around “hot spots.” Minimal adaptive routing algorithms have the additional advantage that the path each packet takes is a shortest one. For a large class of minimal adaptive routing algorithms, we present an Ω(n2/k2) bound on the worst case time to route a static permutation of packets on ann×nmesh or torus with nodes that can hold up tok≥ 1 packets each. This is the first nontrivial lower bound on adaptive routing algorithms. The argument extends to more general routing problems, such as thehhrouting problem. It also extends to a large class of dimension order routing algorithms, yielding an Ω(n2/k) time bound. To complement these lower bounds, we present two upper bounds. One is anO(n2/k+n) time dimension order routing algorithm that matches the lower bound. The other is the first instance of a minimal adaptive routing algorithm that achievesO(n) time with constant sized queues per node. We point out why the latter algorithm is outside the model of our lower bounds.  相似文献   

10.
Deflection routing resolves output port contention in packet switched multiprocessor interconnection networks by granting the preferred port to the highest priority packet and directing contending packets out other ports. When combined with optical links and switches, deflection routing yields simple bufferless nodes, high bit rates, scalable throughput, and low latency. We discuss the problem of packet synchronization in synchronous optical deflection networks with nodes distributed across boards, racks, and cabinets. Synchronous operation is feasible due to very predictable optical propagation delays. A routing control processor at each node examines arriving packets and assigns them to output ports. Packets arriving on different input ports must be bit wise aligned; there are no elastic buffers to correct for mismatched arrivals. “Time of flight” packet synchronization is done by balancing link delays during network design. Using a directed graph network model, we formulate a constrained minimization problem for minimizing link delays subject to synchronization and packaging constraints. We demonstrate our method on a ShuffleNet graph, and show modifications to handle multiple packet sizes and latency critical paths  相似文献   

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