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为提高流场计算质量,基于Thompson等提出的采用求解椭圆型方程的方法,对贴体曲线坐标变换通用方法与程序开发进行研究。编制了三雏通用网格生成程序,完成典型单联通和多联通域的网格生成实例。在网格划分中,根据实体形状的特点,充分结合不同的坐标系(笛卡尔坐标系、球坐标系、柱坐标系),归纳总结出一种新的方法“面面投射法”,很大程度上解决传统网格划分中网格集中的问题。通过算例表明,这种方法的网格生成质量较高,方法合理可行,数据结构简单,适用性很广。 相似文献
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在网格环境中,如何对任务进行高效调度是当前研究的热点问题。目前Min—Min调度算法是一个简单、快速、有效的算法。但它很难满足网格任务对服务质量的要求。在独立型的任务调度模型的基础上,提出了一种基于权值的改进Min—Min调度算法。改进后的算法通过量化网格任务的优先级和等待时间,解决了原有算法存在的高质量任务和大任务等待时间过长的问题。仿真实验结果表明,改进后的算法满足了网格任务对优先级和等待时间的服务质量要求.是一种网格环境下有效的任务调度算法。 相似文献
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针对网格环境中面临大量具有动态特性的资源管理的问题,提出基于经济智能主体的网格资源发现模型.首先对网格资源发现问题进行了描述,给出相应模型,在给定问题的框架下,结合经济学模型和智能体技术,提出了一种新的基于经济智能主体的网格资源发现方法EAGRD,并将其与现有方法进行了理论比较,同时解决了网格社区域自组织和社区间高效消息转发的问题. 相似文献
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体绘制技术生成的图像中丢失了深度信息,已有的增强深度感知方法通常只针对某些结构区域,牺牲其它结构信息的同时又直接修改体绘制算法。面向光线投射体绘制算法,该文提出一种增强深度感知的方法,不直接修改光线投射算法。投影均匀网格到体数据表面,网格跟随表面变形后经光线投射绘制在结果图像中,用户根据变形网格能够感知图像中的深度信息。同时,为突显变形网格所反映的深度信息,对投影后的网格线进行深度相关的着色,并添加投影辅助线以连接不同深度表面上的投影网格。算法在统一计算设备架构下并行执行后,不仅能够实时生成图像支持用户的交互控制,且图像中增强深度感知的效果明显,特别是当体数据包含多个分离或者交叉物体时。 相似文献
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三维激光扫描点云在采集和处理后生成的三角化网格,由于测量设备限制或模型自身形状特点常包含孔洞,这类孔洞会给后续三维重建带来障碍.针对孔洞修补问题,提出了一种激光三角网格曲面点云孔洞修补算法.首先对封闭孔洞通过遍历三角网格确定三角面片边界,检测孔洞.其次基于最小角度法在孔洞多边形处快速生成新三角面片,形成初始网格.然后融合最小二乘网络与径向函数隐式曲面,利用最小二阶导数对曲面曲率进行最小化,并与原始网格曲率变化趋势保持相同,最终实现激光点云孔洞修补.实验结果表明,与其他点云修补方法相比,该方法降低了修补误差,适用于多种三角网格模型孔洞修补. 相似文献
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The pipeline to get the semi-regular mesh of a specific physical object is long and fastidious: physical acquisition (creating a dense point cloud), cleaning/meshing (creating an irregular triangle mesh), and semi-regular remeshing. Moreover, these three stages are generally independent, and processed successively by different tools. To overcome this issue, we propose in this paper a new framework to design semi-regular meshes directly from stereoscopic images. Our semi-regular reconstruction technique first creates a base mesh by using a feature-preserving sampling on the stereoscopic images. Afterwards, this base mesh is passed to a coarse-to-fine meshing process to get the semi-regular mesh of the original surface. Experimental results prove the reliability and the accuracy of our approach in terms of shape fidelity, compactness, but also runtime, since many steps have been parallelized on the GPU. 相似文献
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通过融合重叠区域的顶点以及带边约束的基于点邻域平坦度的网格重构算法,实现了大交叠区域的三角网格的拼接,避免了因删除重叠区域的顶点而需要的补洞操作以及裁剪而产生的细碎三角形.首先,基于有向包围盒的思想,对网格的重叠区域进行快速定位;针对重叠区域的网格顶点,利用移动最小二乘的方法进行融合,避免了由于配准不精确而产生的噪音;而后,利用带边约束的基于点邻域平坦度的网格重构算法,对剩下的重叠区域的顶点进行三角化;最后,通过合并网格中的共同边界边实现网格的拼接.实验表明,该方法对于存在大交叠区域的三角网格的拼接快速而有效. 相似文献
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Technologies for 3D mesh compression: A survey 总被引:2,自引:0,他引:2
Jingliang Peng Chang-Su Kim C.-C. Jay Kuo 《Journal of Visual Communication and Image Representation》2005,16(6):886
Three-dimensional (3D) meshes have been widely used in graphic applications for the representation of 3D objects. They often require a huge amount of data for storage and/or transmission in the raw data format. Since most applications demand compact storage, fast transmission, and efficient processing of 3D meshes, many algorithms have been proposed to compress 3D meshes efficiently since early 1990s. In this survey paper, we examine 3D mesh compression technologies developed over the last decade, with the main focus on triangular mesh compression technologies. In this effort, we classify various algorithms into classes, describe main ideas behind each class, and compare the advantages and shortcomings of the algorithms in each class. Finally, we address some trends in the 3D mesh compression technology development. 相似文献
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Breast tissue deformation modeling has recently gained considerable interest in various medical applications. A biomechanical model of the breast is presented using a finite element (FE) formulation. Emphasis is given to the modeling of breast tissue deformation which takes place in breast imaging procedures. The first step in implementing the FE modeling (FEM) procedure is mesh generation. For objects with irregular and complex geometries such as the breast, this step is one of the most difficult and tedious tasks. For FE mesh generation, two automated methods are presented which process MRI breast images to create a patient-specific mesh. The main components of the breast are adipose, fibroglandular and skin tissues. For modeling the adipose and fibroglandular tissues, we used eight noded hexahedral elements with hyperelastic properties, while for the skin, we chose four noded hyperelastic membrane elements. For model validation, an MR image of an agarose phantom was acquired and corresponding FE meshes were created. Based on assigned elasticity parameters, a numerical experiment was performed using the FE meshes, and good results were obtained. The model was also applied to a breast image registration problem of a volunteer's breast. Although qualitatively reasonable, further work is required to validate the results quantitatively. 相似文献
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给出一个基于多重网格法的三角网格精化算法及其性质,此精化算法一般需要对非协调的三角形作多次协调迭代才能完成,其精化剖分的效率较低,另外精化网格数量的增加基本上是以2倍的方式增加。对于这些不足之处,通过引入费尔马点及其性质,提出了一种新的改进的精化算法,并证明了该改进算法提高了三角网格精化剖分的效率和剖分网格的数量及质量。 相似文献
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This paper describes a novel scalable 3D triangular mesh coding method based on wavelet transform and successive approximation quantization. The algorithm efficiently exploits the intracorrelations between wavelet coefficients independently in each subband. Non‐significant wavelet coefficients are clustered, in a per bit‐plane manner, by using an octree‐based approach. An hierarchical bitstream is then generated allowing to gradually decode the 3D mesh at the desired quality or resolution representation. Our proposal can be executed on arbitrary topology meshes by using irregular wavelet decomposition. Objective and subjective quality evaluation on representative 3D meshes shows that the proposed codec provides competitive compression results when compared to the state‐of‐the‐art. Furthermore, it fits well to applications that require fast interactive handling of highly detailed 3D meshes, over networks with limited and/or variable bandwidth. 相似文献
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三维物体的几何造型中,物体通常用三角形网格来描述.对于复杂物体的三角形网格模型,如人脸及人的各种器官的三维几何模型、各种动物的三维几何模型,其庞大的数据量给存储、传输以及渲染等方面带来了很大的困难,因而三角形网格模型的简化成为了当前国内外计算机图形学领域中的一大研究热点.本文在研究总结已有算法的基础上,提出了一种采用单层包络控制的三角形网格简化算法.该算法对Cohen提出的包络构造方法进行了改进,采用一维搜索中的二分法来逼近最佳偏移值,并且采用内层单包络来控制简化误差,从而有效地改善了算法的性能.实验结果表明,采用本算法简化的三角形网格模型,不仅可大大地减少三角形面片数,而且有一个较低的算法时间复杂度. 相似文献
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金属网的无源互调(PIM)是大功率星载网状天线的一项重要性能参数。传统的金属网无源互调测试主要采用空间辐射法,但空间辐射法需要的金属网样件尺寸大,测试效率低。对此,提出一种基于三端口模块波导测试系统的金属网无源互调性能测试方法。为验证测试方法的有效性,搭建了基于三端口模块的金属网PIM性能测试系统,并对传统型和改进型2个金属网样件进行了PIM性能测试。测试结果表明,改进后的金属网PIM性能提升了50 dB以上。本文提出的金属网PIM性能测试方法使用的三端口测试系统集成度高,性能稳定,系统搭建效率高。相比传统的空间辐射测试法,本文方法的测试样件尺寸减小了一个数量级,为快速研究新型低PIM金属网提供了有力支持。 相似文献
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三维物体表面重建广泛采用三角网格方法,密集的数据采样可以重建出精确的三维表面,但是庞大的数据量不利于多分辨率三维实时显示和三维物体网络传输,因此三维表面网格简化是迫切需要解决的问题之一.近年来表面简化问题得到了广泛地研究.本文提出基于面聚类的网格简化新算法,通过最小化最大类内距离算法进行面聚类实现区域划分,然后提取区域特征,进而根据特征点和边对区域进行受限三角剖分.实验说明本文提出的面聚类网格简化算法在保持三维表面几何拓扑特征的基础上取得了很好的简化效果. 相似文献