首页 | 官方网站   微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 31 毫秒
1.
Color inconsistency between views is an important problem to be solved in multi-view video applications, such as free viewpoint television and other three-dimensional video systems. In this paper, by combining with multi-view video coding, a coding-oriented multi-view video color correction method is proposed. We first separate foreground and background in first Group Of Pictures (GOP) by using SKIP coding mode. Then by transferring means and standard deviations in backgrounds, color correction is performed for each frame in GOP, and multi-view video coding is performed and used to renew the backgrounds. Experimental results ances in color correction and multi-view video show the proposed method can obtain better performcoding.  相似文献   

2.
3.
The high-efficiency video coding(HEVC) standard is the newest video coding standard currently under joint development by ITU-T Video Coding Experts Group(VCEG) and ISO/IEC Moving Picture Experts Group(MPEG).HEVC is the next-generation video coding standard after H.264/AVC.The goals of the HEVC standardization effort are to double the video coding efficiency of existing H.264/AVC while supporting all the recognized potential applications,such as,video telephony,storage,broadcast,streaming,especially for large picture size video(4k × 2k).The HEVC standard will be completed as an ISO/IEC and ITU-T standard in January 2013.In February 2012,the HEVC standardization process reached its committee draft(CD) stage.The ever-improving HEVC standard has demonstrated a significant gain in coding efficiency in rate-distortion efficiency relative to the existing H.264/AVC.This paper provides an overview of the technical features of HEVC close to HEVC CD stage,covering high-level structure,coding units,prediction units,transform units,spatial signal transformation and PCM representation,intra-picture prediction,inter-picture prediction,entropy coding and in-loop filtering.The HEVC coding efficiency performances comparing with H.264/AVC are also provided.  相似文献   

4.
Resource allocation is an important problem in ubiquitous network. Most of the existing resource allocation methods considering only wireless networks are not suitable for the ubiquitous network environment, and they will harm the interest of individual users with instable resource requirements. This paper considers the multi-point video surveillance scenarios in a complex network environment with both wired and wireless networks. We introduce the utility estimated by the total costs of an individual network user. The problem is studied through mathematical modeling and we propose an improved problem-specific branch-and-cut algorithm to solve it. The algorithm follows the divide-and-conquer principle and fully considers the duality feature of network selection. The experiment is conducted by simulation through C and Lingo. And it shows that compared with a centralized random allocation scheme and a cost greed allocation scheme, the proposed scheme has better per- formance of reducing the total costs by 13.0% and 30.6% respectively for the user.  相似文献   

5.
The Moving Picture Experts Group(MPEG) has been developing a 3D video(3DV) coding standard for depth-based 3DV data representations,especially for multiview video plus depth(MVD) format.With MVD,depth-image-based rendering(DIBR) is used to synthesize virtual views that are based on a few transmitted pairs of texture and depth data.In this paper,we discuss ongoing 3DV standardization and summarize coding tools proposed in the responses to MPEG’s call for proposals on 3DV coding.  相似文献   

6.
VIDEO CODING SCHEME FOR ATM NETWORKS   总被引:2,自引:0,他引:2  
A new variable bit rate layered coding scheme based on subband coding is given in this paper. It can make full use of the merits of ATM transmission, as well as compensation for the quality degradation caused by cell loss, which is an inherent problem of ATM networks, and thus a stable, high quality video transmission is achieved. This paper presents the coding scheme, cell construction and simulation results.  相似文献   

7.
This paper addresses the problem of frequency offsets and channel gains estimation for a Multiinput multi-output (MIMO) system in fiat-fading channels. The general case where the frequency offsets are possibly different for each transmit antenna is considered, The Maximum-likelihood (ML) estimation of the carrier frequency offset for each transmit antenna in a MIMO system is investigated in this paper. The exact solution to this estimation problem turns out to be too complex as it involves a search over a multi-dimensional domain. However, by making use of the Particle swarm optimization (PSO) method, we efficiently solve the above complex problem. So based on the PSO theory, a novel joint estimation algorithm of frequency offsets and channel gains is proposed. Simulation results show that the proposed algorithm has better performance as compared with the correlation-based estimation algorithm and asymptotically achieves the Cramer-Rao lower bound (CRLB), which provides a new idea to solve the problem of joint frequency offsets and channel gains estimation for MIMO systems.  相似文献   

8.
With the rapid development of vehicle-based applications, entertainment videos have gained popularity for passengers on public vehicles. Therefore, how to provide high quality video service for passengers in typical public transportation scenarios is an essential problem. This paper proposes a quality of experience (QoE)-based video segments caching (QoE-VSC) strategy to guarantee the smooth watching experience of passengers. Consequently, this paper considers a jointly caching scenario where the bus provides the beginning segments of a video, and the road side unit (RSU) offers the remaining for passengers. To evaluate the effectiveness, QoE hit ratio is defined to represent the probability that the bus and RSUs jointly provide passengers with desirable video segments successfully. Furthermore, since passenger volume change will lead to different video preferences, a deep reinforcement learning (DRL) network is trained to generate the segment replacing policy on the video segments cached by the bus server. And the training target of DRL is to maximize the QoE hit ratio, thus enabling more passengers to get the required video. The simulation results prove that the proposed method has a better performance than baseline methods in terms of QoE hit ratio and cache costs.  相似文献   

9.
Video tracking is a complex problem because the environment, in which video motion needs to be tracked, is widely varied based on the application and poses several constraints on the design and performance of the tracking system. Current datasets that are used to evaluate and compare video motion tracking algorithms use a cumulative performance measure without thoroughly analyzing the effect of these different constraints imposed by the environment. But it needs to analyze these constraints as parameters. The objective of this paper is to identify these parameters and define quantitative measures for these parameters to compare video datasets for motion tracking.  相似文献   

10.
The network coding is a new technology in the field of information in 21st century. It could enhance the network throughput and save the energy consumption, and is mainly based on the single transmission rate. However, with the development of wireless network and equipment, wireless local network MAC protocols have already supported the multi-rate transmission. This paper investigates the optimal relay selection problem based on network coding. Firstly, the problem is formulated as an optimization problem. Moreover, a relay algorithm based on network coding is proposed and the transmission time gain of our algorithm over the traditional relay algorithm is analyzed. Lastly, we compare total transmission time and the energy consumption of our proposed algorithm, Network Coding with Relay Assistance (NCRA), Transmission Request (TR), and the Direct Transmission (DT) without relay algorithm by adopting IEEE 802.11b. The simulation results demonstrate that our algorithm that improves the coding opportunity by the cooperation of the relay nodes leads to the transmission time decrease of up to 17% over the traditional relay algorithms.  相似文献   

11.
International telecommunication union (ITU) recently has standardized ultra-high definition television (UHD-TV) with a resolution which is 16 times more than that of current high definition TV. Increasing the efficiency of video source coding or the capacity of transmission channels will be needed to deliver such programs by passive optical network (PON). In this paper, a complete passive co-existence of 10 Gbit-PON (XG-PON) and single carrier 40 Gbit-PON (XLG-PON) for overlay of UHD-TV distribution to 32 optical network units (ONUs) on broadcast basis is presented. The results show error free transmission performance with negligible power penalty over a 20 km bidirectional fiber.  相似文献   

12.
Adaptive bitrate video streaming(ABR)has become a critical technique for mobile video streaming to cope with time-varying network conditions and different user preferences.However,there are still many problems in achieving high-quality ABR video streaming over cellular networks.Mobile Edge Computing(MEC)is a promising paradigm to overcome the above problems by providing video transcoding capability and caching the ABR video streaming within the radio access network(RAN).In this paper,we propose a flexible transcoding strategy to provide viewers with low-latency video streaming services in the MEC networks under the limited storage,computing,and spectrum resources.According to the information collected from users,the MEC server acts as a controlling component to adjust the transcoding strategy flexibly based on optimizing the video caching placement strategy.Specifically,we cache the proper bitrate version of the video segments at the edge servers and select the appropriate bitrate version of the video segments to perform transcoding under jointly considering access control,resource allocation,and user preferences.We formulate this problem as a nonconvex optimization and mixed combinatorial problem.Moreover,the simulation results indicate that our proposed algorithm can ensure a low-latency viewing experience for users.  相似文献   

13.
More attention has been paid to the study of video object segmentation in compressed domain these years, which has already led to some practical technology. In this paper, a scheme is put forward for segmentation of head-shoulder video in MPEG (Motion Picture Experts Group) compressed domain. The conception of DCT (Discrete Cosine Transform) feature plane is defined. In the suggested scheme, firstly, the face region is detected by clustering skin-tone DCT feature points in the DCT feature plane. Secondly, the region of head-shoulder is approximately regarded as combination of the head rectangle and shoulder rectangle, and head rectangle is confirmed by double template matching. Thirdly, Canny operator and morphological operation are applied to the region of head-shoulder in feature plane to get the object mask and the region of object mask is rectified by correlation of DCT blocks to get high-quality segmentation.  相似文献   

14.
A FINE GRANULAR JOINT SOURCE CHANNEL CODING METHOD   总被引:1,自引:0,他引:1  
An improved FGS (Fine Granular Scalability) coding method is proposed in this letter,which is based on human visual characteristics.This method adjusts FGS coding frame rate according to the evaluation of video sequences so as to improve the coding efficiency and subject perceived quality of reconstructed images.Finally,a fine granular joint source channel coding is proposed based on the source coding method,which not only utilizes the network resources efficiently,but guarantees the reliable transmission of video information.  相似文献   

15.
The processing speed of the communication between nodes in a parallel processor has become the major bottleneck of the processor’s performance. RDMA (Remote Direct Memory Access) technology has drawn more attention recently due to its capability of transferring a larger amount of data, higher speed and reliability. 4DSP (4 Digital Signal Processing) module comprised of Tiger-SHARC201 chip is connected by LVDS (Low Voltage Differential Signal) circuits. This paper proposes a general and reconfigurable RDMA platform and its corresponding communication protocol with all the routes linked based on the zero copy. The protocol transfers message of DSP by interrupting of DMA and is applied on massive remote image impression, which reduces memory needs and working burden of CPU. The experiment results show this platform is efficient, flexible, and expandable of being integrated to a larger scale in the next development stages.  相似文献   

16.
In this research, a completely new and accurate method has been presented for detecting periodic activities with the help of machine vision. The proposed method is independent of motion tracking complex algorithms unlike the previous strategies and it is fully independent of contents and types of activities by performing low level calculation. Not using of heavy computations while improving the ability of periodicity detection is regarded as the unique feature of this method. The use of general and flexible framework in this method causes to facilitate the machine vision periodic activities identification process.  相似文献   

17.
Abstract--Near field communications (NFC) is a newly thrived technology in recent years. This technology has been installed on many kinds of mobile phone systems, especially the Android. However, there is no unified and complete framework to access NFC so far. The current software stack of NFC merely implements data obtaining features, ignoring the post-processing of data and lacking a certain security mechanism for NFC, which results in inefficiency and inconvenience for software development and maintenance. Above all, security problems could be caused due to the absence of the security mechanism. To propose a solution, this paper presents a brand-new framework for NFC utilization by analyzing and constructing a service model. Thus, the proposed framework encapsulates the current NFC stack on Android, formulating a three-layer structure after implementing the encapsulation and parsing of NFC records, which ultimately enables an XML document to describe the configuration of NFC and its related service flow. Simultaneously, a context-awareness model is proposed and built in this paper to equip the framework with the capability of adapting to different'physical environment.  相似文献   

18.
The Frequency-Coded Pulse (FCP) signal has good performance of range and Doppler resolution. This paper first gives the mathematical expression of the ambiguity function for FCP signals, and then presents a coding rule for optimizing FCP signal. The genetic algorithm is presented to solve this kind of problem for optimizing codes. Finally, an example for optimizing calculation is illustrated and the optimized frequency coding results are given with the code length N=64 and N=128 respectively.  相似文献   

19.
20.
This paper investigates the maximal achievable multi-rate throughput problem of a multicast session at the presence of network coding. Deviating from previous works which focus on single-rate network coding, our work takes the heterogeneity of sinks into account and provides multiple data layers to address the problem. Firstly formulated is the maximal achievable throughput problem with the assumption that the data layers are independent and layer rates are static. It is proved that the problem in this case is, unfortunately, Non-deterministic Polynomial-time (NP)-hard. In addition, our formulation is extended to the problems with dependent layers and dynamic layers. Furthermore, the approximation algorithm which satisfies certain fair- ness is proposed.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司    京ICP备09084417号-23

京公网安备 11010802026262号