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1.
The limits of Taylorism are alive and well in today's manufacturing systems. Automation does have to constrain human ability creativity, judgement and skill, and undermine human dignity. The paper presents an interactive concept of manufacturing. Human-Oriented Manufacturing Systems (HOMS), which aims to achieve high flexibility and quality of production while creating an environment for happy working and joyful living.Presented at conference on Ecology of Science and Technology, Japan Science Foundation, Tokyo, 1992.  相似文献   

2.
One major task in requirements specification is to capture the rules relevant to the problem at hand. Declarative, rule-based approaches have been suggested by many researchers in the field. However, when it comes to modeling large systems of rules, not only for the behavior of the computer system but also for the organizational environment surrounding it, current approaches have problems with limited expressiveness, flexibility, and poor comprehensibility. Hence, rule-based approaches may benefit from improvements in two directions: (1) improvement of the rule languages themselves and (2) better integration with other, complementary modeling approaches.In this article, both issues are addressed in an integrated manner. The proposal is presented in the context of the Tempora project on rule-based information systems development, but has also been integrated with PPP. Tempora has provided a rule language based on an executable temporal logic working on top of a temporal database. The rule language is integrated with static (ER-like) and dynamic (SA/RT-like) modeling approaches. In the current proposal, the integration with complementary modeling approaches is extended by including organization modeling (actors, roles), and the expressiveness of the rule language is increased by introducing deontic operators and rule hierarchies. The main contribution of the article is not seen as any one of the above-mentioned extensions, but as the resulting comprehensive modeling support. The approach is illustrated by examples taken from an industrial case study done in connection with Tempora.C. List of Symbols Subset of set - Not subset of set - Element of set - Not element of set - Equivalent to - Not equivalent to - ¬ Negation - Logical and - Logical or - Implication - Sometime in past - Sometime in future - Always in past - Always in future - Just before - Just after - u Until - s Since - Trigger - Condition - s State condition - Consequence - a Action - s State - Role - Actor - ¬ - General deontic operator - O Obligatory - R Recommended - P Permitted - D Discouraged - F Forbidden - (/–) General rule - t R Real time - t M Model time  相似文献   

3.
Flexible integration of distributed design and manufacturing activities is one of the key issues in applying just-in-time principles along the logistics chain. The potential of AI based approaches in this field is clear, but the inherent asynchrony, concurrency, and inconsistency of distributed operations has reduced enthusiasm so far.This paper discusses coordination in the context of geographically distributed manufacturing of one-of-a-kind products. Cooperation of partners is based on semi-automated user agents which operate as an integrative layer between more dedicated tools and systems. The management of order changes in elevator manufacture is used as a case example.The work reported here is part of the DIMUN project (DIMUN, 1989) in the RACE program.  相似文献   

4.
When small companies grow, they face a range of strategic managerial challenges. Stage models for small company growth predict that a crisis of control can occur when existing information systems for communication and control are no longer able to cope with increased throughput, nor are they able to respond flexibly to opportunities and challenges in the business environment. In response, owner-managers (OMs) may seek technological enterprise-wide solutions, in a drive towards integrated information systems (IIS). This paper reports a case study in which the Viable Systems Model (VSM) was used during an integration project in a small manufacturing company. In this case, the solution was found in organisational learning, rather than technology. It is argued that such a phase may be an essential step to the adoption of ERP/MRP at a later date for small growing companies.  相似文献   

5.
This paper aims to provide a basis for renewed talk about use in computing. Four current discourse arenas are described. Different intentions manifest in each arena are linked to failures in translation, different terminologies crossing disciplinary and national boundaries non-reflexively. Analysis of transnational use discourse dynamics shows much miscommunication. Conflicts like that between the Scandinavian System Development School and the usability approach have less current salience. Renewing our talk about use is essential to a participatory politics of information technology and will lead to clearer perception of the implications of letting new systems becoming primary media of social interaction.  相似文献   

6.
The “explicit-implicit” distinction   总被引:3,自引:3,他引:0  
Much of traditional AI exemplifies the explicit representation paradigm, and during the late 1980's a heated debate arose between the classical and connectionist camps as to whether beliefs and rules receive an explicit or implicit representation in human cognition. In a recent paper, Kirsh (1990) questions the coherence of the fundamental distinction underlying this debate. He argues that our basic intuitions concerning explicit and implicit representations are not only confused but inconsistent. Ultimately, Kirsh proposes a new formulation of the distinction, based upon the criterion ofconstant time processing.The present paper examines Kirsh's claims. It is argued that Kirsh fails to demonstrate that our usage of explicit and implicit is seriously confused or inconsistent. Furthermore, it is argued that Kirsh's new formulation of the explicit-implicit distinction is excessively stringent, in that it banishes virtually all sentences of natural language from the realm of explicit representation. By contrast, the present paper proposes definitions for explicit and implicit which preserve most of our strong intuitions concerning straightforward uses of these terms. It is also argued that the distinction delineated here sustains the meaningfulness of the abovementioned debate between classicists and connectionists.  相似文献   

7.
This paper presents generated enhancements for robust two and three-quarter dimensional meshing, including: (1) automated interval assignment by integer programming for submapped surfaces and volumes, (2) surface submapping, and (3) volume submapping. An introduction to the simplex method, an optimization technique of integer programming, is presented. Simplification of complex geometry is required for the formulation of the integer programming problem. A method of i-j unfolding is defined which explains how irregular geometry can be realigned into a simplified form that is suitable for submap interval assignment solutions. Also presented is the processes by which submapping eliminates the decomposition of surface geometry, through a pseudodecomposition process, producing suitable mapped meshes. The process of submapping involves the creation of interpolated virtual edges, user defined vertex types and i-j-k space traversals. The creation of interpolated virtual edges is the method by which submapping automatically subdivides surface geometry. The interpolated virtual edge is formulated according to an interpolation scheme using the node discretization of curves on the surface. User defined vertex types allow direct user control of surface decomposition and interval assignment by modifying i-j-k space traversals. Volume submapping takes the geometry decomposition to a higher level by using mapped virtual surfaces to eliminate decomposition of complex volumes.  相似文献   

8.
Agent-based technology has been identified as an important approach for developing next generation manufacturing systems. One of the key techniques needed for implementing such advanced systems will be learning. This paper first discusses learning issues in agent-based manufacturing systems and reviews related approaches, then describes how to enhance the performance of an agent-based manufacturing system through learning from history (based on distributed case-based learning and reasoning) and learning from the future (through system forecasting simulation). Learning from history is used to enhance coordination capabilities by minimizing communication and processing overheads. Learning from the future is used to adjust promissory schedules through forecasting simulation, by taking into account the shop floor interactions, production and transportation time. Detailed learning and reasoning mechanisms are described and partial experimental results are presented.  相似文献   

9.
A dynamic scheduling holon for manufacturing orders   总被引:6,自引:0,他引:6  
This paper deals with a new architecture and negotiation protocol for the dynamic scheduling of manufacturing systems. The architecture is based on two paradigms: multi-agent systems and holonic systems. The main contribution in the architecture is the existence of holons representing tasks together with holons representing resources. The well-known contract net protocol has been adapted to handle temporal constraints and to deal with conflicts. It also deals with conflict situations, namely with the case of the indecision problem. This approach assumes that deadlines are the most important constraints to consider.  相似文献   

10.
Using case-study material from threesmall software development teams, this paper analysesthe regionalisation of design spaces. Its mainpurpose is to understand problems and practices ofcooperative work in such spaces. Configurationmanagement is used to denote both a practice andsupporting software tools and their relationship. Amajor concern is how to develop practices and toolsthat support cooperation across multipleorganisational and social boundaries whilesimultaneously being respectful of regionalisations.  相似文献   

11.
In this paper recent research involving interdisciplinary ethnography is presented as an exploration of its contribution to studies of people and technology in the workplace. Three main patterns of interaction between ethnography and the others are examined. First, the influence of ethnography in promoting people-oriented perspectives of technology is discussed with reference to workplace studies in manufacturing. Second, ethnography contribution to the development of hybrid methods for the design and implementation of technology for use in the workplace is illustrated by several examples of such frameworks. Third, the influence of ethnographic research to providing a theoretical basis for computer-mediated communication is explored and documented by analyses of design teams working together as part of construction projects. From a practical point of view, this exploration has resulted in a brief discussion of the broad range of users in the real-life workplace who benefit from ethnographic research. Future work in this area will rely on a reflexive stance on the part of the ethnographer in relation to both users of technology and users of ethnography.  相似文献   

12.
Semantics connected to some information based metaphor are well-known in logic literature: a paradigmatic example is Kripke semantic for Intuitionistic Logic. In this paper we start from the concrete problem of providing suitable logic-algebraic models for the calculus of attribute dependencies in Formal Contexts with information gaps and we obtain an intuitive model based on the notion of passage of information showing that Kleene algebras, semi-simple Nelson algebras, three-valued ukasiewicz algebras and Post algebras of order three are, in a sense, naturally and directly connected to partially defined information systems. In this way wecan provide for these logic-algebraic structures a raison dêetre different from the original motivations concerning, for instance, computability theory.  相似文献   

13.
This study demonstrates an objective method used to evaluate the enhanceability of commercial software. It examines the relationship between enhancement and repair, and suggests that enhancement be considered when developing formal models of defect cause. Another definition of defect-prone software is presented that concentrates attention on software that requires unusually high repair considering the magnitude of planned enhancement.  相似文献   

14.
This paper summarizes some of the results in the field of diagnostic expert systems of the EUREKA MAINE EU 744 project FMSMAINT System. Methods and software have been developed to increase the lower-than-expected availability of expensive flexible manufacturing systems (FMS). In the work described in this paper a special emphasis has been put on efficiently integrating automatic data acquisition, data analysis supported by multimedia, and expert-system-based diagnostics. The software described has been installed in the industrial pilots participating in the project, and the modules have already also been taken to a commercial level.  相似文献   

15.
It is not yet known (1997) whether the Solar system is stable or not. Common belief is that the Solar system is stable if and only if it is not a resonant system, i.e., whenever its orbital frequencies i satisfy an inequality | nii| for i|ni| N; a similar inequality is true for randomly chosen frequencies. In this paper, we show that the Solar system does not have such resonances, and therefore (if the above-mentioned belief is correct), it is stable.  相似文献   

16.
In a model for a measure of computational complexity, , for a partial recursive functiont, letR t denote all partial recursive functions having the same domain ast and computable within timet. Let = {R t |t is recursive} and let = { |i is actually the running time function of a computation}. and are partially ordered under set-theoretic inclusion. These partial orderings have been extensively investigated by Borodin, Constable and Hopcroft in [3]. In this paper we present a simple uniform proof of some of their results. For example, we give a procedure for easily calculating a model of computational complexity for which is not dense while is dense. In our opinion, our technique is so transparent that it indicates that certain questions of density are not intrinsically interesting for general abstract measures of computational complexity, . (This is not to say that similar questions are necessarily uninteresting for specific models.)Supported by NSF Research Grants GP6120 and GJ27127.  相似文献   

17.
This paper presents the latest developments of the MadeIn 'Coop method for modelling the human-machine and human-human co-operation process, and an application of this method for the design of a more co-operative version of the C3I System CHEOPS. We first consider that the design of software systems for organizations is tied more and more to the perspective of compound Knowledge Production Systems that link humans and machines engaged in a co-operative problem solving process. After exposing the four principles upon which MadeIn 'Coop rests for modelling co-operation, we present an artificial problem solving dialogue between CHEOPS and its users. Consistent with the Group Cognitive Processes Theory framework, we propose a dialogue analysis according to two complimentary points of view: the Collective Problem Solving model, and the Coordination model. This analysis should help system designers to identify new system functionalities to assist problem solving.(C3I) Command Control Communication Intelligence Systems  相似文献   

18.
It is a frequently quoted fact that today's manufacturing functions are becoming more and more inter-disciplinary, with new approaches and techniques continuously and rapidly introduced and adopted. The recent applications of neural networks in manufacturing provide a typical example of this trend. This paper examines the structures and functions of neural networks, and provides some examples of their manufacturing applications.  相似文献   

19.
Modular Control and Coordination of Discrete-Event Systems   总被引:1,自引:0,他引:1  
In the supervisory control of discrete-event systems based on controllable languages, a standard way to handle state explosion in large systems is by modular supervision: either horizontal (decentralized) or vertical (hierarchical). However, unless all the relevant languages are prefix-closed, a well-known potential hazard with modularity is that of conflict. In decentralized control, modular supervisors that are individually nonblocking for the plant may nevertheless produce blocking, or even deadlock, when operating on-line concurrently. Similarly, a high-level hierarchical supervisor that predicts nonblocking at its aggregated level of abstraction may inadvertently admit blocking in a low-level implementation. In two previous papers, the authors showed that nonblocking hierarchical control can be guaranteed provided high-level aggregation is sufficiently fine; the appropriate conditions were formalized in terms of control structures and observers. In this paper we apply the same technique to decentralized control, when specifications are imposed on local models of the global process; in this way we remove the restriction in some earlier work that the plant and specification (marked) languages be prefix-closed. We then solve a more general problem of coordination: namely how to determine a high level coordinator that forestalls conflict in a decentralized architecture when it potentially arises, but is otherwise minimally intrusive on low-level control action. Coordination thus combines both vertical and horizontal modularity. The example of a simple production process is provided as a practical illustration. We conclude with an appraisal of the computational effort involved.  相似文献   

20.
In this paper, the authors address the problem of edge-perception for its applications to vision-feedback control in robotic systems.In natural vision, the recognition of objects takes place through the process consisting of eye system, neural networks and cognition. The cognitive process, in turn yields a phenomenon known as perception. This is the phenomenon of perception of physical attributes, such as edges, color and texture, etc., which is responsible for the recognition of objects through the natural vision processes.In this paper, we make an attempt to postulate the theory of perception for gray-level images. The gray-level images, when going through the cognitive and perception processes, are contaminated by the uncertainty; here we call it cognitive uncertainty.The studies in this paper are confined to the phenomenon of edge-perception for two-dimensional gray-level images, however, these studies can be extended to other types of visual attributes both in two-dimensional and three-dimensional spaces. Indeed, the perception of these attributes, which attempts to emulate the human vision system, may help in the design of a truly robust computer vision-feedback control system for robotic applications.  相似文献   

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