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1.
5G 通信技术的到来为车载自组网(VANET)提供高质量的视频流服务奠定了基础。然而,现有的VANET 仍然采用以主机通信而非内容分发的 IP 网络来分发视频数据,造成了网络功能与设计目标之间的不匹配,为提供高质量的视频服务带来了巨大挑战。基于上述问题,提出了一种以信息为中心的社会感知流媒体缓存和转发策略(SACF),其时间复杂度为O(m2)。首先,通过分析用户节点的行为构建社会感知的虚拟社区;然后,提出了一种视频快速转发机制来支持用户就近获取视频内容;最后,提出了一种基于社区的缓存策略来优化视频的缓存分布。仿真实验结果表明,与最新的解决方案相比,该算法的缓存命中率提高了18%,查找时延降低了33%,平均网络开销减少了14.6%。  相似文献   

2.
Providing real‐time video streaming in mobile ad hoc networks is difficult because of the time‐dependent channel status and stringent service requirements. The currently existing route request‐reply–based multihop overlay networks cause considerable control overheads in video transmission resulting in loss of data and communication breakdown. Such networks are more suitable to nonstreaming video applications rather than to time‐sensitive video streaming applications. Therefore, a powerful mechanism needs to be adopted to handle the channel failures amicably and reduce latency effectively in time critical video streaming applications over mobile ad hoc networks. In order to be resilient to the channel failures and reduce latency in such applications, 2 strategies, namely, multistate video coding and 2‐tier–based nonoverlapping zone routing multipath propagation through directional antennas have respectively been incorporated. The performance of the proposed nonoverlapping zone routing multipath propagation system is compared with those of the existing multicast zone routing and zone‐based hierarchical link state routing protocols with parameters average end‐to‐end delay, routing overhead and packet delivery ratio using NS 2.34. The simulation results show that latency and resilience get considerably improved. Finally, the video quality of the proposed work has been verified by subjective and objective video testing methods.  相似文献   

3.
In vehicular ad hoc networks (VANET), the medium access control (MAC) protocol was of crucial importance to provide time-critical multihop broadcast. Contemporary multihop broadcast protocols in VANET usually choose the farthest node in broadcast range as the forwarder to reduce the number of forwarding hops. However, it was demonstrated that the farthest forwarder may experience long contention delay in case of high vehicle density. An IEEE 802.11p-based multihop broadcast protocol vehicle density based forwarding (VDF) was proposed, which adaptively chose the forwarder according to the vehicle density. The evaluation results in safety warning and online game applications show that, VDF could shorten broadcast delay by achieving the proper trade-off between the contention delay and coverage speed.  相似文献   

4.
This paper presents a comprehensive study of the performance of routing protocols in distributed vehicular networks. We propose a novel and efficient routing protocol, namely cross‐layer, weighted, position‐based routing, which considers link quality, mobility and utilisation of nodes in a cross layer manner to make effective position‐based forwarding decisions. An analytic hierarchy process approach is utilised to combine multiple decision criteria into a single weighting function and to perform a comparative evaluation of the effects of aforementioned criteria on forwarding decisions. Comprehensive simulations are performed in realistic representative urban scenarios with synthetic and real traffic. Insights on the effect of different communication and mobility parameters are obtained. The results demonstrate that the proposed protocol outperforms existing routing protocols for vehicular ad hoc networks, including European Telecommunications Standards Institute (ETSI's) proposed greedy routing protocol, greedy traffic aware routing protocol and advanced greedy forwarding in terms of combined packet delivery ratio, end‐to‐end delay and overhead. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   

5.
Distributed caching‐empowered wireless networks can greatly improve the efficiency of data storage and transmission and thereby the users' quality of experience (QoE). However, how this technology can alleviate the network access pressure while ensuring the consistency of content delivery is still an open question, especially in the case where the users are in fast motion. Therefore, in this paper, we investigate the caching issue emerging from a forthcoming scenario where vehicular video streaming is performed under cellular networks. Specifically, a QoE centric distributed caching approach is proposed to fulfill as many users' requests as possible, considering the limited caching space of base stations and basic user experience guarantee. Firstly, a QoE evaluation model is established using verified empirical data. Also, the mathematic relationship between the streaming bit rate and actual storage space is developed. Then, the distributed caching management for vehicular video streaming is formulated as a constrained optimization problem and solved with the generalized–reduced gradient method. Simulation results indicate that our approach can improve the users' satisfaction ratio by up to 40%. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   

6.
The deployment of 3G/LTE networks and advancements in smart mobile devices had led to high demand for multimedia streaming over wireless network. The rapid increasing demand for multimedia content poses challenges for all parties in a multimedia streaming system, namely, content providers, wireless network service providers, and smart device makers. Content providers and mobile network service providers are both striving to improve their streaming services while utilizing advancing technologies. Smart device makers endeavor to improve processing power and displays for better viewing experience. Ultimately, the common goal shared by content providers, network service providers, and smart device manufactures is to improve the QoE for users. QoE is both an objective and a subjective metric measuring the streaming quality experience by end users. It may be measured by streaming bitrate, playback smoothness, video quality metrics like Peak to Signal Noise Ratio, and other user satisfaction factors. There have been efforts made to improve the streaming experiences in all these aspects. In this paper, we conducted a survey on existing literatures on QoE of video streaming to gain a deeper and more complete understanding of QoE quality metrics. The goal is to inspire new research directions in defining better QoE and improving QoE in existing and new streaming services such as adaptive streaming and 3D video streaming.  相似文献   

7.
Vehicular Ad Hoc Network (VANET) has been a hot topic in the past few years. Compared with vehicular networks where vehicles are densely distributed, sparse VANET have more realistic significance. The first challenge of a sparse VANET system is that the network suffers from frequent disconnections. The second challenge is to adapt the transmission route to the dynamic mobility pattern of the vehicles. Also, some infrastructural requirements are hard to meet when deploying a VANET widely. Facing these challenges, we devise an infrastructure‐less unmanned aerial vehicle (UAV) assisted VANET system called V ehicle‐D rone hybrid vehicular ad hoc Net work (VDNet), which utilizes UAVs, particularly quadrotor drones, to boost vehicle‐to‐vehicle data message transmission under instructions conducted by our distributed vehicle location prediction algorithm. VDNet takes the geographic information into consideration. Vehicles in VDNet observe the location information of other vehicles to construct a transmission route and predict the location of a destination vehicle. Some vehicles in VDNet equips an on‐board UAV, which can deliver data message directly to destination, relay messages in a multi‐hop route, and collect location information while flying above the traffic. The performance evaluation shows that VDNet achieves high efficiency and low end‐to‐end delay with controlled communication overhead. Copyright © 2016 John Wiley & Sons, Ltd.  相似文献   

8.
Hypertext Transfer Protocol adaptive streaming switches between different video qualities, adapting to the network conditions, and avoids stalling streamed frames over high‐oscillation client's throughput improving the users' quality of experience (QoE). Quality of experience has become the most important parameter to lead the service providers to know about the end‐user feedback. Implementing Hypertext Transfer Protocol adaptive streaming applications to find out QoE in real‐life scenarios of vast networks becomes more challenging and complex task regarding to cost, agile, time, and decisions. In this paper, a virtualized network testbed to virtualize various machines to support implementing experiments of adaptive video streaming has been developed. Within the test study, the metrics which demonstrate performance of QoE are investigated, respectively, including initial delay (ie, startup delay at the beginning of playback a video), frequency switches (ie, number of times the quality is changed), accumulative video time (ie, number and length of stalls), CPU usage, and battery energy consumption. Furthermore, the relation between effective parameters of QoS on the aforementioned metrics for different segment length is investigated. Experimental results show that the proposed virtualized system is agile, easy to install and use, and costs less than real testbeds. Moreover, the subjective and objective performance studies of QoE evaluation in the system have proven that the segment lengths of 6 to 8 seconds were faired and more efficient than others according to the investigated parameters.  相似文献   

9.
The quality of experience (QoE) of video streaming is degraded by playback interruptions, which can be mitigated by the playout buffers of end users. To analyze the impact of playout buffer dynamics on the QoE of wireless adaptive hypertext transfer protocol (HTTP) progressive video, we model the playout buffer as a G/D/1 queue with an arbitrary packet arrival rate and deterministic service time. Because all video packets within a block must be available in the playout buffer before that block is decoded, playback interruption can occur even when the playout buffer is non-empty. We analyze the queue length evolution of the playout buffer using diffusion approximation. Closed-form expressions for user-perceived video quality are derived in terms of the buffering delay, playback duration, and interruption probability for an infinite buffer size, the packet loss probability and re-buffering probability for a finite buffer size. Simulation results verify our theoretical analysis and reveal that the impact of playout buffer dynamics on QoE is content dependent, which can contribute to the design of QoE-driven wireless adaptive HTTP progressive video management.  相似文献   

10.
Multi-hop vehicle-to-vehicle communication is useful for supporting many vehicular applications that provide drivers with safety and convenience. Developing multi-hop communication in vehicular ad hoc networks (VANET) is a challenging problem due to the rapidly changing topology and frequent network disconnections, which cause failure or inefficiency in traditional ad hoc routing protocols. We propose an adaptive connectivity aware routing (ACAR) protocol that addresses these problems by adaptively selecting an optimal route with the best network transmission quality based on statistical and real-time density data that are gathered through an on-the-fly density collection process. The protocol consists of two parts: 1) select an optimal route, consisting of road segments, with the best estimated transmission quality, and 2) in each road segment of the chosen route, select the most efficient multi-hop path that will improve the delivery ratio and throughput. The optimal route is selected using our transmission quality model that takes into account vehicle densities and traffic light periods to estimate the probability of network connectivity and data delivery ratio for transmitting packets. Our simulation results show that the proposed ACAR protocol outperforms existing VANET routing protocols in terms of data delivery ratio, throughput and data packet delay. Since the proposed model is not constrained by network densities, the ACAR protocol is suitable for both daytime and nighttime city VANET scenarios.  相似文献   

11.
Streaming video over IP networks has become increasingly popular; however, compared to traditional data traffic, video streaming places different demands on quality of service (QoS) in a network, particularly in terms of delay, delay variation, and data loss. In response to the QoS demands of video applications, network techniques have been proposed to provide QoS within a network. Unfortunately, while efficient from a network perspective, most existing solutions have not provided end‐to‐end QoS that is satisfactory to users. In this paper, packet scheduling and end‐to‐end QoS distribution schemes are proposed to address this issue. The design and implementation of the two schemes are based on the active networking paradigm. In active networks, routers can perform user‐driven computation when forwarding packets, rather than just simple storing and forwarding packets, as in traditional networks. Both schemes thus take advantage of the capability of active networks enabling routers to adapt to the content of transmitted data and the QoS requirements of video users. In other words, packet scheduling at routers considers the correlation between video characteristics, available local resources and the resulting visual quality. The proposed QoS distribution scheme performs inter‐node adaptation, dynamically adjusting local loss constraints in response to network conditions in order to satisfy the end‐to‐end loss requirements. An active network‐based simulation shows that using QoS distribution and packet scheduling together increases the probability of meeting end‐to‐end QoS requirements of networked video. Copyright © 2005 John Wiley & Sons, Ltd.  相似文献   

12.
Oche  Michael  Md Noor  Rafidah  Jalooli  Ali 《Wireless Networks》2015,21(1):315-328

In order to deliver a qualitative Internet Protocol Television (IPTV) service over vehicular ad hoc networks (VANETs), a quality of service (QoS) mechanism is needed to manage the allocate of network resources to the diverse IPTV application traffic demands. Unlike other mobile network, VANETs have certain unique characteristic that presents several difficulties in providing an effective QoS. Similarly, IPTV requires a constant stream for QoS which at the moment is quite difficult due to the inherent VANET characteristics. To provide an effective QoS that will meet the IPTV application service demands, VANETs, must satisfy the compelling real-time traffic streaming QoS requirement (i.e., minimum bandwidth allocation, packet loss and jitter). In this report, we evaluate via simulation the feasibility of deploying quality IPTV services over VANETs, by characterizing the association between the IPTV streaming quality determining factors (i.e., throughput, delay, loss, jitter) and the IPTV quality degradation, with respect to node density and node velocity. Furthermore, we used an objective QoS metric (Media-Delivery-Index) to identify, locate and address the loss or out-of-order packet. We outline how, using these information’s can support in shaping network parameters to optimize service flows. The implementation assures a priority for handling IPTV traffic, such that maximise the usage of VANETs resources, and opens the possibility that loss and delay can be minimised to a degree that could guarantee quality IPTV service delivery among vehicle in a vehicular network system.

  相似文献   

13.
In this paper, we propose a new adaptive bit rate (ABR) streaming method. This method is based on estimating and monitoring users' video streaming experience, their quality of experience (QoE). This ensures a good user QoE and optimises bandwidth utilisation by monitoring video buffer fill rate to ensure minimal data traffic. First, we achieve a QoE evaluation model based on network bandwidth, video segment representation, and dropped video frame rate parameters. Second, following our QoE evaluation model, we formulate an ABR method using the reinforcement learning (RL) paradigm to select video representations and using a breakpoint detection mechanism to monitor end‐user QoE variation. The proposed ABR method is called “QoE‐aware adaptive bit rate (Q2ABR)” and is composed of three individual modules, one for QoE estimation using machine learning methods, one for QoE variation monitoring using the breakpoint detection mechanism, and one for video representation selection using reinforcement learning. The design objective of Q2ABR is to ensure the overall QoE of these users while maintaining a minimum variation in the standard deviation of the users' QoE values. Third, the performance of the Q2ABR method is evaluated and compared with several existing ABR approaches in the literature using real traces that we collect on different transport scenarios (such as bus and train, among others). Since this method considers the user's perception of video quality as a regulator for optimising the overall video distribution network, good results are ensured in terms of the user's experience and buffer fill rate.  相似文献   

14.
Most of the video streaming applications running over the Internet send video data over HTTP and provide an architecture for video clients to adapt video quality during streaming. In HTTP adaptive streaming, a raw video is encoded at various qualities, each encoded video file is divided into small segments, and the clients may change the segment quality by sending requests for segments having different qualities over time. MPEG has standardized dynamic adaptive streaming over HTTP (MPEG‐DASH) due to this tendency. In this work, we focus on DASH over software‐defined networks (SDN), and we dynamically reroute DASH flows by considering the current network capacity, available bandwidth of the paths, and bitrate of the segments in order to provide high quality of experience (QoE) and fairness among DASH clients. Simulations performed under various network conditions show that the proposed study provides higher QoE and fairness compared with the max‐flow routing approach.  相似文献   

15.
The most ever growing research field is vehicular ad hoc network. This prominent research field has the widely known communication models such as RoadSide Unit Communication, Vehicle to Vehicle Communication, and Cluster based Communication models. In addition to that M. Milton Joe and B. Ramakrishnan et al. have proposed a new communication model known as WVANET (Web VANET) for vehicular ad hoc network communication. The authors portray that WVANET will be the everlasting research field in future. This WVANET (Web VANET) communication model is fundamentally different from other communication models as it makes use of web signals to disseminate the messages among vehicles. Of course, each communication model in VANET will have its own various pros and cons. This paper provides the overall review of all the existing communication models in VANET and in addition to that WVANET (Web VANET) communication model is also presented. Further this paper discusses the various future research that can be done in WVANET (Web VANET) communication model.  相似文献   

16.
Vehicular ad hoc networks (VANETs) evolved by adopting the principles of mobile ad hoc networks. This network has been designed to deploy safety related application in vehicular node in the less chaotic environment in road scenarios. Vehicles exchange emergency messages through direct communication. In a practical situation, a direct communication between the vehicles is not possible, and it is prohibited by either static or dynamic obstacles. These obstacles prevent the direct communication between the vehicles and can craft a situation like non‐line of sight (NLOS). This NLOS becomes a perennial problem to the researchers as it creates localization and integrity issues which are considered to be important for road safety applications. Handling the moving obstacles is found to be a challenging one in the VANET environment as obstacles like truck are found to have similar characteristics of the vehicular nodes. This paper utilizes the merits of the meta‐heuristic approach and makes use of the improved gray wolf optimization algorithm for improving the localization and integrity services of the VANET by overcoming the NLOS conditions. The proposed methodology is found to have improved neighborhood awareness, reduced latency, improved emergency message delivery rate, and reduced mean square error rate.  相似文献   

17.
Vehicular Ad-hoc network (VANET) is a self-organized ad hoc network. VANET becomes a most challenging research area as it has several issues related to routing protocols, quality of service, security, etc. Vehicular communication is critically unsafe to several kinds of active and passive routing attacks. This paper analyzes the impact of a compromised node (vehicle) on zone routing protocol and ad-hoc on-demand distance vector, and recommends a suitable solution called secure vehicular on demand routing to find out and mitigate the black hole attack. The given study analyses the effect of vehicle density on the average throughput, packet delivery ratio, end-to-end delay, normalized routing load and average path length.  相似文献   

18.
This paper focuses on the utilization of wireless networking in the robotics domain. Many researchers have already equipped their robots with wireless communication capabilities, stimulated by the observation that multi-robot systems tend to have several advantages over their single-robot counterparts. Typically, this integration of wireless communication is tackled in a quite pragmatic manner, only a few authors presented novel Robotic Ad Hoc Network (RANET) protocols that were designed specifically with robotic use cases in mind. This is in sharp contrast with the domain of vehicular ad hoc networks (VANET). This observation is the starting point of this paper. If the results of previous efforts focusing on VANET protocols could be reused in the RANET domain, this could lead to rapid progress in the field of networked robots. To investigate this possibility, this paper provides a thorough overview of the related work in the domain of robotic and vehicular ad hoc networks. Based on this information, an exhaustive list of requirements is defined for both types. It is concluded that the most significant difference lies in the fact that VANET protocols are oriented towards low throughput messaging, while RANET protocols have to support high throughput media streaming as well. Although not always with equal importance, all other defined requirements are valid for both protocols. This leads to the conclusion that cross-fertilization between them is an appealing approach for future RANET research. To support such developments, this paper concludes with the definition of an appropriate working plan.  相似文献   

19.
A vehicular ad hoc network (VANET) is a highly mobile wireless ad hoc network formed by vehicles equipped with communication facilities. Developing multihop communication in VANETs is a challenging problem because of rapidly changing network topology and frequent network disconnections. This paper investigates the network connectivity probability of one‐dimensional VANET in the presence of channel randomness. Network connectivity is one of the most important issues in VANETs, because the dissemination of time‐critical information requires, as a preliminary condition, the network to be fully connected. We present an analytical procedure for the computation of network connectivity probability, taking into account the underlying wireless channel. Three different fading models are considered for the connectivity analysis: Rayleigh, Rician, and Weibull. A distance‐dependent power law model is employed for the pathloss in a vehicle‐to‐vehicle channel. Furthermore, the speed of each vehicle on the highway is assumed to be a Gaussian distributed random variable. The analysis provides a general framework for investigating the dependence of various parameters such as vehicle arrival rate, vehicle density, vehicle speed, highway length, and various physical layer parameters such as transmit power, receive signal‐to‐noise ratio threshold, path loss exponent, and fading factors (Rician and Weibull) on VANET connectivity. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   

20.
A stable and reliable routing mechanism for vehicular ad hoc networks (VANETs) is an important step toward the provision of long data transmission applications, such as file sharing and music download. Traditional mobile ad hoc network (MANET) routing protocols are not suitable for VANET because the mobility model and environment of VANET are different from those of traditional MANET. To solve this problem, we proposed a new stable routing algorithm, called stable directional forward routing. The novelty of the proposed routing protocol is its combining direction broadcast and path duration prediction into ad hoc on-demand distance vector routing protocols, which including: (1) Nodes in VANET are grouped based on the position, only nodes in a given direction range participating in the route discovery process to reduce the frequency of flood requests, (2) Route selection is based on the link duration while not the hops or other metrics to increase the path duration, (3) Route discovery is executed before the path expiration in order to decrease the end to end delay. The performance of the new scheme is evaluated through extensive simulations with Qualnet. Simulation results indicate the benefits of the proposed routing strategy in terms of decreasing routing control packet, reducing the number of link-breakage events, improving the packet delivery ratio and decreasing the end-to-end delay.  相似文献   

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