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1.
曹伟 《计算机仿真》2010,27(3):302-305
针对知识库是教学系统的核心,是实现系统智能化的关键。为了提高网络教学系统的决策和诊断能力,满足自适应学习的需要,设计了一个基于层次结构的语义网络和产生式的二级知识表示模型,提出了广度优先的知识点剪枝算法和深度优先的知识点遍历算法,对所学习知识点进行选取及对相应的知识网络遍历,并通过采用知识点学习的智能导航算法仿真学生在系统中自适应学习的全过程。实验结果表明,知识模型的设计有助于实现网络教学资源动态组织和教学策略的动态调整,能够更好地为学生提供个性化的学习参考需要,为系统决策分析提供参考依据。  相似文献   

2.
A key issue in building fuzzy classification systems is the specification of rule conditions, which determine the structure of a knowledge base. This paper presents a new approach to automatically extract classification knowledge from numerical data by means of premise learning. A genetic algorithm is employed to search for premise structure in combination with parameters of membership functions of input fuzzy sets to yield optimal conditions of classification rules. The major advantage of our work is that a parsimonious knowledge base with a low number of rules can be achieved. The practical applicability of the proposed method is examined by computer simulations on two well-known benchmark problems of Iris Data and Cancer Data classification. Received 11 February 1999 / Revised 13 January 2001 / Accepted in revised form 13 February 2001  相似文献   

3.
This paper presents an approach for grasp planning and grasp forces optimization of polygon shaped objects. The proposed approach is an intelligent rule-based method that figures out the minimal number of fingers and minimal values of contact forces. These fingers are required to securely grasp a rigid body in the presence of friction and under the action of some external force. This is accomplished by finding optimal contact points on the object boundary along with minimal number of fingers required for achieving the aforementioned goal. Our system handles every object case independently. It generates a rule base for each object based on adequate values of external forces. The system uses the genetic algorithm as its search mechanism, and a rule evaluation mechanism called bucket brigade for the reinforcement learning of the rules. The process mainly consists of two stages; learning then retrieval. Retrievals act on line utilizing previous knowledge and experience embedded in a rule base. If retrievals fail in some cases, learning is presumed until that case is resolved. The algorithm is very general and can be adapted for interface with any object shape. The resulting rule base varies in size according to the degree of difficulty and dimensionality of the grasping problem.  相似文献   

4.
针对大学课程时间表问题,提出一种基于改进迭代局部搜索的并行多视图搜索算法进行求解。依据课程时间表问题特性设计包含八种基础邻域的多邻域集,并根据提升速度比制定基邻域选择概率设置规则。在迭代局部搜索过程中,运用多视图学习策略对多个局部搜索步骤进行视图共享,及时调整搜索方向以提升搜索效率。通过并行计算思想对算法优化,提升多视图搜索的收敛速度。实验结果表明,提出的算法求解精度更佳,且具有优异的扩展性和并行效率。  相似文献   

5.
基于专家知识融合的贝叶斯网络结构学习方法   总被引:1,自引:0,他引:1  
基于数据学习的贝叶斯网络结构学习算法因搜索空间大而效率低。领域专家可根据自己的经验知识确定网络结构中固有的因果关系。通过收集不同专家的意见,并利用证据理论进行综合,确定其中的部分因果关系,去除其中无意义的因果关系,然后利用常用的学习算法进行学习,减小搜索空间,提高算法效率。实验结果表明基于专家知识融合的贝叶斯网络构造方法利用专家知识来限制学习算法的搜索条件,有效地缩小了搜索空间,利用证据理论综合多个专家知识,防止了单个专家的主观片面性,能够有效地提高学习效率。  相似文献   

6.
Given the explosive growth of data collected from current business environment, data mining can potentially discover new knowledge to improve managerial decision making. This paper proposes a novel data mining approach that employs an evolutionary algorithm to discover knowledge represented in Bayesian networks. The approach is applied successfully to handle the business problem of finding response models from direct marketing data. Learning Bayesian networks from data is a difficult problem. There are two different approaches to the network learning problem. The first one uses dependency analysis, while the second one searches good network structures according to a metric. Unfortunately, both approaches have their own drawbacks. Thus, we propose a novel hybrid algorithm of the two approaches, which consists of two phases, namely, the conditional independence (CI) test and the search phases. In the CI test phase, dependency analysis is conducted to reduce the size of the search space. In the search phase, good Bayesian network models are generated by using an evolutionary algorithm. A new operator is introduced to further enhance the search effectiveness and efficiency. In a number of experiments and comparisons, the hybrid algorithm outperforms MDLEP, our previous algorithm which uses evolutionary programming (EP) for network learning, and other network learning algorithms. We then apply the approach to two data sets of direct marketing and compare the performance of the evolved Bayesian networks obtained by the new algorithm with those by MDLEP, the logistic regression models, the na/spl inodot//spl uml/ve Bayesian classifiers, and the tree-augmented na/spl inodot//spl uml/ve Bayesian network classifiers (TAN). In the comparison, the new algorithm outperforms the others.  相似文献   

7.
Mao  Zhengyan  Liu  Mandan 《Applied Intelligence》2022,52(2):1157-1187

Based on the dual-inheritance framework of cultural evolution, an improved multiobjective cultural algorithm (IMOCA) with a multistrategy knowledge base is presented in this paper. Inspired by the original versions of the cultural algorithm (CA), four basic types of knowledge sources, i.e., normative, situational, topographical and historical knowledge, are effectively utilized in the proposed IMOCA. Several modifications with the knowledge base of the IMOCA are made to tackle the characteristics of the multiobjective problem. Situational knowledge is used as an external repository for storing elite individuals, and the redesigned topographical knowledge functions as a search engine to broaden the expansion of the obtained solution set. The historical knowledge used in the IMOCA aims to select a productive knowledge source to generate new individuals. Furthermore, a simple mutation scheme is introduced into the knowledge base as an influence function for the purpose of fine tuning in the late stage of search. After configuring the parameters used in IMOCA, two classic benchmark suites, i.e., WFG and MaF, are used to assess the performance of the IMOCA in approaching the Pareto fronts (PFs) with accuracy and diversity. Nondominated solution sets obtained by the IMOCA are compared with 8 state-of-the-art multiobjective algorithms available in the literature. A statistical analysis is conducted, which reveals that, by modifying the basic knowledge structure of the CA, the proposed multiobjective cultural algorithm is competent enough to handle multiobjective problems with competitive performance.

  相似文献   

8.
A two-stage evolutionary process for designing TSK fuzzy rule-basedsystems   总被引:1,自引:0,他引:1  
Nowadays, fuzzy rule-based systems are successfully applied to many different real-world problems. Unfortunately, relatively few well-structured methodologies exist for designing and, in many cases, human experts are not able to express the knowledge needed to solve the problem in the form of fuzzy rules. Takagi-Sugeno-Kang (TSK) fuzzy rule-based systems were enunciated in order to solve this design problem because they are usually identified using numerical data. In this paper we present a two-stage evolutionary process for designing TSK fuzzy rule-based systems from examples combining a generation stage based on a (mu, lambda)-evolution strategy, in which the fuzzy rules with different consequents compete among themselves to form part of a preliminary knowledge base, and a refinement stage in which both the antecedent and consequent parts of the fuzzy rules in this previous knowledge base are adapted by a hybrid evolutionary process composed of a genetic algorithm and an evolution strategy to obtain the final Knowledge base whose rules cooperate in the best possible way. Some aspects make this process different from others proposed until now: the design problem is addressed in two different stages, the use of an angular coding of the consequent parameters that allows us to search across the whole space of possible solutions, and the use of the available knowledge about the system under identification to generate the initial populations of the Evolutionary Algorithms that causes the search process to obtain good solutions more quickly. The performance of the method proposed is shown by solving two different problems: the fuzzy modeling of some three-dimensional surfaces and the computing of the maintenance costs of electrical medium line in Spanish towns. Results obtained are compared with other kind of techniques, evolutionary learning processes to design TSK and Mamdani-type fuzzy rule-based systems in the first case, and classical regression and neural modeling in the second.  相似文献   

9.
The hybrid search algorithm for constraint satisfaction problems described here first uses local search to detect crucial substructures and then applies that knowledge to solve the problem. This paper shows the difficulties encountered by traditional and state-of-the-art learning heuristics when these substructures are overlooked. It introduces a new algorithm, Foretell, to detect dense and tight substructures called clusters with local search. It also develops two ways to use clusters during global search: one supports variable-ordering heuristics and the other makes inferences adapted to them. Together they improve performance on both benchmark and real-world problems.  相似文献   

10.
Although much research in machine learning has been carried out on acquiring knowledge for problem-solving in many problem domains, little effort has been focused on learning search-control knowledge for solving optimization problems. This paper reports on the development of SHAPES, a system that learns heuristic search guidance for solving optimization problems in intractable, under-constrained domains based on the Explanation-Based Learning (EBL) framework. The system embodies two new and novel approaches to machine learning. First, it makes use of explanations of varying levels of approximation as a mean for verifying heuristic-based decisions, allowing heuristic estimates to be revised and corrected during problem-solving. The provision of such a revision mechanism is particularly important when working in intractable and under-constrained domains, where heuristics tend to be highly over-generalized, and hence at times will give rise to incorrect results. Second, it employs a new linear and quadratic programming-based weight-assignment algorithm formulated to direct search toward optimal solutions under best-first search. The algorithm offers a direct method for assigning rule strengths and, in so doing, avoids the need to address the credit-assignment problem faced by other iterative weight-adjustment methods  相似文献   

11.
基于关联规则的ICAI系统中矫正学习路径规划   总被引:1,自引:1,他引:1       下载免费PDF全文
刘燕  陆玉昌 《计算机工程》2006,32(23):196-198
教学系统的学习路径规划是其智能化的重要标志。该文针对学习结果中未达到学习目标要求的缺陷知识点,运用数据挖掘的情况Apriori算法,在大型知识库中发现并运用缺陷知识点之间的相关性,给出了矫正学习路径的智能规划算法,提高ICAI系统的因材施教 能力。  相似文献   

12.
Bayesian networks (BNs) have gained increasing attention in recent years. One key issue in Bayesian networks is parameter learning. When training data is incomplete or sparse or when multiple hidden nodes exist, learning parameters in Bayesian networks becomes extremely difficult. Under these circumstances, the learning algorithms are required to operate in a high-dimensional search space and they could easily get trapped among copious local maxima. This paper presents a learning algorithm to incorporate domain knowledge into the learning to regularize the otherwise ill-posed problem, to limit the search space, and to avoid local optima. Unlike the conventional approaches that typically exploit the quantitative domain knowledge such as prior probability distribution, our method systematically incorporates qualitative constraints on some of the parameters into the learning process. Specifically, the problem is formulated as a constrained optimization problem, where an objective function is defined as a combination of the likelihood function and penalty functions constructed from the qualitative domain knowledge. Then, a gradient-descent procedure is systematically integrated with the E-step and M-step of the EM algorithm, to estimate the parameters iteratively until it converges. The experiments with both synthetic data and real data for facial action recognition show our algorithm improves the accuracy of the learned BN parameters significantly over the conventional EM algorithm.  相似文献   

13.
Recursive Automatic Bias Selection for Classifier Construction   总被引:1,自引:0,他引:1  
Brodley  Carla E. 《Machine Learning》1995,20(1-2):63-94
The results of empirical comparisons of existing learning algorithms illustrate that each algorithm has a selective superiority; each is best for some but not all tasks. Given a data set, it is often not clear beforehand which algorithm will yield the best performance. In this article we present an approach that uses characteristics of the given data set, in the form of feedback from the learning process, to guide a search for a tree-structured hybrid classifier. Heuristic knowledge about the characteristics that indicate one bias is better than another is encoded in the rule base of the Model Class Selection (MCS) system. The approach does not assume that the entire instance space is best learned using a single representation language; for some data sets, choosing to form a hybrid classifier is a better bias, and MCS has the ability to determine these cases. The results of an empirical evaluation illustrate that MCS achieves classification accuracies equal to or higher than the best of its primitive learning components for each data set, demonstrating that the heuristic rules effectively select an appropriate learning bias.  相似文献   

14.
Frame-based systems or semantic networks have been generally used for knowledge representation. In such a knowledge representation system, concepts in the knowledge base are organized based on the subsumption relation between concepts, and classification is a process of constructing a concept hierarchy according to the subsumption relationships. Since the classification process involves search and subsumption test between concepts, classification on a large knowledge base may become unacceptably slow, especially for real-time applications. In this paper, a massively parallel classification and property retrieval algorithm on a marker passing architecture is presented. The subsumption relation is first defined by using the set relationship, and the parallel classification algorithm is described based on that relationship. In this algorithm, subsumption test between two concepts is done by parallel marker passing and multiple subsumption tests are performed simultaneously. To investigate the performance of the algorithm, time complexities of sequential and parallel classification are compared. Simulation of the parallel classification algorithm was performed using the SNAP (Semantic Network Array Processor) simulator, and the influence of several factors on the execution time is discussed  相似文献   

15.
针对强化学习在视觉语义导航任务中准确率低,导航效率不高,容错率太差,且部分只适用于单智能体等问题,提出一种基于场景先验的多智能体目标搜索算法。该算法利用强化学习,将单智能体系统拓展到多智能体系统上将场景图谱作为先验知识辅助智能体团队进行视觉探索,利用集中式训练分布式探索的多智能体强化学习的方法以大幅度提升智能体团队的准确率和工作效率。通过在AI2THOR中进行训练测试,并与其他算法进行对比证明此方法无论在目标搜索的准确率还是效率上都优先于其他算法。  相似文献   

16.
We report on a case study to assess the use of an advanced knowledge-based software design technique with programmers who have not participated in the technique's development. We use the KIDS approach to algorithm design to construct two global search algorithms that route baggage through a transportation net. Construction of the second algorithm involves extending the KIDS knowledge base. Experience with the case study leads us to integrate the approach with the spiral and prototyping models of software engineering, and to discuss ways to deal with incomplete design knowledge.  相似文献   

17.
Learning and feature selection in stereo matching   总被引:10,自引:0,他引:10  
We present a novel stereo matching algorithm which integrates learning, feature selection, and surface reconstruction. First, a new instance based learning (IBL) algorithm is used to generate an approximation to the optimal feature set for matching. In addition, the importance of two separate kinds of knowledge, image dependent knowledge and image independent knowledge, is discussed. Second, we develop an adaptive method for refining the feature set. This adaptive method analyzes the feature error to locate areas of the image that would lead to false matches. Then these areas are used to guide the search through feature space towards maximizing the class separation distance between the correct match and the false matches. Third, we introduce a self-diagnostic method for determining when apriori knowledge is necessary for finding the correct match. If the a priori knowledge is necessary then we use a surface reconstruction model to discriminate between match possibilities. Our algorithm is comprehensively tested against fixed feature set algorithms and against a traditional pyramid algorithm. Finally, we present and discuss extensive empirical results of our algorithm based on a large set of real images  相似文献   

18.
Knowledge acquisition can deal with the task of extracting desirable or useful knowledge from data sets for a practical application. In this paper, we have modified our previous gp-based learning strategy to search for an appropriate classification tree. The proposed approach consists of three phases: knowledge creation, knowledge evolution, and knowledge output. In the creation phase, a set of classification trees are randomly generated to form an initial knowledge population. In the evolution phase, the genetic programming technique is used to generate a good classification tree. In the output phase, the final derived classification tree is transferred as a rule set, then outputted to the knowledge base to facilitate the inference of new data. One new genetic operator, separation, is designed in this proposed approach to remove contradiction, thus producing more accurate classification rules. Experimental results from the diagnosis of breast cancers also show the feasibility of the proposed algorithm.  相似文献   

19.
基于自主学习和精英群的多子群粒子群算法   总被引:1,自引:0,他引:1  
为了提高动态多子群粒子群算法中粒子学习的自主性,提出一种基于自主学习和精英群的粒子群算法.该算法借鉴教育心理学自主学习的理念,用基础群中粒子自主选择学习对象的操作代替子群的重组操作,并通过精英群局部搜索的配合来达到寻优的目的.将所提出的算法应用于6个测试函数,并与动态多子群PSO等算法进行了比较,比较结果表明,新算法在提高收敛速度、精度和寻优时间等方面具有良好的性能。  相似文献   

20.
基于神经网络结构学习的知识求精方法   总被引:5,自引:0,他引:5  
知识求精是知识获取中必不可少的步骤.已有的用于知识求精的KBANN(know ledge based artificialneuralnetw ork)方法,主要局限性是训练时不能改变网络的拓扑结构.文中提出了一种基于神经网络结构学习的知识求精方法,首先将一组规则集转化为初始神经网络,然后用训练样本和结构学习算法训练初始神经网络,并提取求精的规则知识.网络拓扑结构的改变是通过训练时采用基于动态增加隐含节点和网络删除的结构学习算法实现的.大量实例表明该方法是有效的  相似文献   

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