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1.
通过智能控制课程的教学改革实践,阐述课程定位与建设理念,并从改革教学方法、教学队伍建设、精品课程网站与网络课程建设、优秀教材建设4个方面总结了教学改革成果,通过课程实施效果验证了课程改革的有效性。为使课程成果得到进一步应用推广,因地制宜地分析了可能出现的问题及其解决方案。最后,从智能控制精品课程持续发展的角度出发,提出精品课程管理与组织的切实建议。  相似文献   

2.
针对智能控制课程的特点,分析实践教学中存在的问题,结合程序开发语言和物联网智能控制等知识,提出基于物联网的智能控制平台实践项目,从实验平台、实验项目和实验考核等方面设计详细的实践教学方案,培养学生的创新能力和实践能力,提高实践教学质量。  相似文献   

3.
高中活动课程存在着学生动机不强、兴趣不够持久、活动效率不高等问题。本研究以“成果为本”理念为指引,构建了基于OBE的活动课程模型,并以社团活动课程为例进行了实践,取得了较好的效果。  相似文献   

4.
王学梅 《福建电脑》2022,38(1):116-119
为了提升学生的自主学习能力和实践动手能力,促进学生的学习深度,本文以C语言程序设计课程的教学改革实践为例,阐述了新时代“互联网+”背景下课程改革的研究思路,将“思政育人”理念融入课程的架构体系中,提出了“线上资源学习、线下课堂实践”的课程的教学设计理念。研究表明,采用以上的教学实践促进了学生的学习深度,提升了学习维度,学生的实践能力得到提升,为深度学习专业课程打下了良好的技能基础。  相似文献   

5.
利用现代化教学手段全程在线开展实验教学,对实践类课程是史无前例的挑战。以工程应用为背景,开展“项目导入式”在线虚拟仿真教学,践行OBE教育理念,将项目贯穿于教学过程始终,优化重组教学内容,从教学模式、教学设计、考核评价三个方面在教学实践中实施,实现了“以教为主”到学生“以学为主”的转变。实践证明,学生的实践操作、应用技能和创新能力得到提高,激发学生学习积极性成效显著。  相似文献   

6.
在全面提高高等教育质量和加快发展现代职业教育的背景下,提出了构建基于“课程群”的实践教学体系的思路.针对信息管理与信息系统专业的主要课程,结合CDIO的工程教育理念,开展了以数据库技术为主线的教学改革实践研究.通过课堂的连贯式教学,小学期的融合性实践,课后的有规模的项目实践等方法,实践效果和学生反馈良好.实践证明,“课程群”模式有助于构建完整的仿真实践体系,能够确保学生“知行”的统一.  相似文献   

7.
《After Effects后期特效》制作课程是动漫设计与制作专业的主干课程。该课程结合教学实践,合理分配和选取教学内容,做到理论与实践相结合,采取“案例”式教学改变学生学习动机;“项目”驱动调动学生学习积极性,达到学以致用的教学目的,以提高学生的实践能力和创新能力。  相似文献   

8.
对“1+X”证书制度下“渗透测试”课程进行课程思政研究和实践,分析信息安全专业课程思政现存问题,提出了“渗透测试”课程与思政教育融合的教学设计理念:以“1+X”等级证书为标准,将专业知识、专业技能与思政元素进行融合。最后,以“1+X”证书制度为指导,将思政教育融合到教学设计、教学内容、教学方法、考核评价及考证培训5个方面,以达到提高专业教学质量,提升学生素养,增强学生适岗就业能力的目的,也为其他网络安全课程提供一个改革思路。  相似文献   

9.
文章分析了高校计算机基础课程现状和传统课堂教学存在的问题,阐述了成果导向教育(Outcome Based Education,OBE)理念中以学生学习产出成果为导向的教学模式,分析了计算机基础课程和OBE理念融合的混合式教学必要性。OBE教学理念以“需求”为导向,提高了学生的实践能力和计算思维的培养,为高校的OBE教学设计与开发提供参考。  相似文献   

10.
针对程序设计类课程存在的共性问题,以“Java程序设计”课程为例,提出了基于成果导向教育理念的课程教学改革。根据学生培养目标和毕业要求,反向设计课程的教学目标;以案例为驱动重新设计教学内容,借助信息技术实施翻转式课堂教学;以OBE理念构建课程评价体系,为课程后续的持续改进指明方向。实践证明,相较以往的课程教学,基于成果导向的“Java程序设计”课程,教学效果有了很大的提升。  相似文献   

11.
Since the third wave in human–computer interaction (HCI), research on user experience (UX) has gained momentum within the HCI community. The focus has shifted from systematic usability requirements and measures towards guidance on designing for experiences. This is a big change, since design has traditionally not played a large role in HCI research. Yet, the literature addressing this shift in focus is very limited. We believe that the field of UX research can learn from a field where design and experiential aspects have always been important: design research. In this article, we discuss why design is needed in UX research and how research that includes design as a part of research can support and advance UX design practice. We do this by investigating types of design-inclusive UX research and by learning from real-life cases of UX-related design research. We report the results of an interview study with 41 researchers in three academic research units where design research meets UX research. Based on our interview findings, and building on existing literature, we describe the different roles design can play in research projects. We also report how design research results can inform designing for experience methodologically or by providing new knowledge on UX. The results are presented in a structured palette that can help UX researchers reflect and focus more on design in their research projects, thereby tackling experience design challenges in their own research.  相似文献   

12.
13.
Research on internet-based studies has generally supported their benefits. However, that research sometimes did not directly compare internet-based to traditional delivery, often used non-experimental methods and small samples, and has not used an entirely unknown effect for the comparison to completely rule out demand characteristics. Our lab experiment (= 180), in which participants were supervised by an experimenter, demonstrated previously unexamined effects. Both the frighteningness and disgustingness of insects made people want to kill them, and females wanted to kill the insects more than males did. There were also some interesting patterns of interaction with gender, but they were not statistically significant. However, an unsupervised, but larger, web-based experiment (= 1301) produced the same significant main effects as the lab study, and the same patterns of interaction that had occurred at a non-significant level in the lab study occurred at a statistically significant level in the web-based study. These results add support to the finding that although web-based studies may incur risks by being unsupervised, such as some participants not being genuinely motivated to follow the instructions correctly, the risks are compensated for by the much larger sample size afforded by the web-based approach.  相似文献   

14.
The organizational and social issues associated with the development, implementation and use of computer-based information systems have increasingly attracted the attention of information systems researchers. Interest in qualitative research methods such as action research, case study research and ethnography, which focus on understanding social phenomena in their natural setting, has consequently grown. Case study research is the most widely used qualitative research method in information systems research, and is well suited to understanding the interactions between information technology-related innovations and organizational contexts. Although case study research is useful as a means of studying information systems development and use in the field, there can be practical difficulties associated with attempting to undertake case studies as a rigorous and effective method of research. This paper addresses a number of these difficulties and offers some practical guidelines for successfully completing case study research. The paper focuses on the pragmatics of conducting case study research, and draws from the discussion at a panel session conducted by the authors at the 8th Australasian Conference on Information Systems, September 1997 (ACIS 97), from the authors' practical experiences, and from the case study research literature.  相似文献   

15.
使用研究是用户研究体系中了解用户、产品与环境之间关系的工具之一。本文阐述了使用研究的定义、研究内容和目的,并简述使用研究的流程,以及完成每一步需要掌握的方法和要点。  相似文献   

16.
本文从当今设计师的普遍方法讨论开始,提出设计缺乏研究,设计师缺乏对使用者本身的关注。文中引入了人类学的人种志方法,简要介绍给设计师,并提供了一个设计案例的片断供大家了解如何将人种志方法应用到设计研究中。  相似文献   

17.
本文通过分析一个革命性产品的戏剧性失败,得出进行设计前期用户研究的重要性。在用户和相关的市场研究中,需要有设计师参与进来,用设计师独特的观察角度加之人种志的研究方法,这样的设计前期调研,才有可能洞察用户内心的需求,真正的以用户为中心,找到切实可行的设计导则。运用定性研究为主,结合一定的定量研究,即运用人种志的方法。  相似文献   

18.
Action research (AR) has for many years been promoted and practised as one way to conduct field studies within the information systems (IS) discipline. Based on a review of articles published in leading journals, we explore how IS researchers practise AR. Our review suggests that AR lends itself strongly towards pluralist approaches which facilitate the production of both theoretical and practical knowledge. First, on the level of each study we analyse how research and problem‐solving activities are mixed, in three ways: the research dominant, the problem‐solving dominant and the interactive approaches. Second, in the context of the wider research programme in which the study is situated, we analyse how AR is mixed with other research methods, in two ways: the dominant and the sequential approaches. We argue that these pluralist practices of mixing types of research activities and types of research methods provide IS action researchers with a rich portfolio of approaches to knowledge production. This portfolio helps them address the risks involved in AR to ensure their efforts contribute to the literature as well as to practical problem‐solving.  相似文献   

19.
Case study research: a multi-faceted research approach for IS   总被引:2,自引:0,他引:2  
Abstract. A wide variety of approaches can be applied under the heading of case study research; this paper explicitly discusses the range of the alternatives. Many papers discussing case study research emphasize one particular variation of case study research only. The current paper provides an overview of the various uses of case study research in the information systems field by describing the different ways in which case study research can be used, using examples from published IS literature for illustration, and providing references to other method papers for more detailed discussion of each alternative. Researchers are reminded that case study research can be used in the positivist and interpretivist traditions, for testing or building theory, with a single or multiple case study design, using qualitative or mixed methods. The range of case study research alternatives makes it a highly versatile research strategy for IS  相似文献   

20.
In this article, Webb maps out three dominant forms of research that have been undertaken in the field of computers and composition—theoretical, case studies, and limited quantitative. She then identifies a fourth mode that has begun to appear—a multimodal approach. Arguing for ways in which this method could help us answer research questions that have been previously unanswerable by other research methods, she calls for the field to reconsider incorporating this multimodal approach more within our research studies.  相似文献   

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