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1.
介绍了一种利用USB2.0接口芯片ISP1581并配合FPGA芯片EP1K30TI144和DSP芯片TMS320F206实现无线数传接收设备中数据接收存储的方法。这种方法具有接口简单、使用方便等特点。  相似文献   

2.
针对大容量数据记录器与外围计算机之间的数据通信时间长速度慢的问题,借助USB3.0接口良好的向后兼容性、易于使用性、可热插拔性、传输速度快等特点,设计了以FPGA为主控单元,DDR2SDRAM作为高速大容量缓存,USB3.0接口作为与计算机进行数据通信接口的高速数据传输电路系统;采用外接I2C接口的EEPROM作为USB3.0接口芯片的启动方式;通过专用的线性稳压器为DDR2提供稳定的参考电压和吸收电流;最后详细介绍了USB3.0接口芯片的固件程序配置和FPGA控制模块的逻辑设计;实验测试结果表明,通过USB3.0接口该系统数据传输速度达到149.29M/s,且数据传输可靠。  相似文献   

3.
针对数据采集系统中上位机无法与多节点采集设备高速通信的问题,设计了一种基于MLVDS接口和USB3. 0接口的数据传输系统。该传输系统采用CYUSB3014接口芯片实现计算机与FPGA的高速数据传输,采用ADN4693E接口芯片完成多节点数据传输,以FPGA作为核心控制器,并基于MLVDS自定义协议解析多节点通信逻辑,实现MLVDS接口与USB3.0接口之间的数据交互。测试结果表明,该系统数据转换结果准确、可靠,实现了上位机与多节点数据采集设备间的高速通信。  相似文献   

4.
研究与设计一套基于USB3.0总线的数据采集系统。此系统采用单片机C8051F020为CPU,UPD720200为USB3.0主机接口芯片,能实现高速实时数据采集。  相似文献   

5.
基于USB3.0的GPP软件无线电系统的硬件平台设计   总被引:1,自引:1,他引:0  
针对基于通用处理器(GPP)的软件无线电(SDR)系统的基带数据传输问题,提出了一种基于USB3.0接口的WCDMA软件无线电系统的硬件平台。基于WCDMA系统的要求,选择了USB3.0控制器、FPGA和DDRII组成的硬件平台,最终实现了WCDMA系统基带数据的高吞吐率、低延时传输,并验证了USB3.0技术在WCDMA系统中应用的可行性。实验结果表明,在基于USB3.0的GPP软件无线电系统中,USB3.0的接口速率能达到200 Mb/s,系统的回环延迟时间为0.7 ms左右,能够满足WCDMA系统的需求。  相似文献   

6.
针对在高速数据采集过程中,需要向计算机实时传输大量数据,通过对各种传输方式的研究分析,提出了采用USB 3.0传输方式进行数据传输,设计了基于USB 3.0的高速数据传输接口,接口实现的关键技术之一是稳定数据传输的速度。通过对各种USB 3.0芯片分析,采用了FTDI公司生产的FT601芯片,根据相应的数据手册,完成对FT601芯片的外围电路,采用可编程逻辑门阵列(FPGA)作为USB 3.0传输控制器。使用Verilog语言对FPGA内部进行编程,实现使用先进先出(FIFO)方式对数据进行缓存,控制FT601芯片完成与上位机之间的数据交换,并进行测试。测试结果表明,接口能在进行相应配置后,以平均350MB/s的速率传输数据,保证了数据传输速度的稳定性和数据的完整性。  相似文献   

7.
介绍了一种基于FPGA与USB2.0的双通道实时数据采集与处理系统。该系统采用XC3S1200E芯片作为核心处理芯片,CY7C68013作为USB接口芯片,通过FPGA内部的控制模块控制A/D数据转换和USB的数据传输,并在FPGA内部完成数据的处理。实验证明,该系统基本能满足设计的要求。计算出所求粒子的直径。  相似文献   

8.
针对当前USB 2.0已不能满足对高速大容量数据记录仪快速读数的要求,设计了一种基于USB 3.0的高速读数接口。系统以存储阵列构建的某高速大容量机载雷达数据记录仪为背景,USB 3.0采用Slave FIFO接口模式,以记录仪的FPGA为外部主控制器,在FPGA内部构建一个高速FIFO实现对存储数据的缓存与传输,最后通过USB 3.0接口高速传输至计算机。重点介绍了USB 3.0读数接口硬件及其固件程序和FPGA控制程序的设计,并采用GPIF Designer II及Quartus II软件进行仿真与验证。实验结果表明,该USB 3.0接口速率可达120 MB/s,满足记录仪高速读取的要求。  相似文献   

9.
基于USB2.0总线设计并实现了一种雷达视频信号的高速采集与实时显示系统。系统以Cypress公司的CY7C68013芯片作为USB2.0的专用接口芯片,以FPGA作为采集的时序控制以及与CY7C68013数据传输的接口控制芯片,采用数据抽取、坐标查表映射和DirectDraw等技术在普通显示器上以P显和A显方式实时显示。  相似文献   

10.
针对USB设备与主机通信存在的带宽瓶颈问题,设计一款基于USB3.0协议的高速通信架构,为嵌入式设备与PC之间的USB数据高速通信提供一种可选方案。本设计采用Cypress的EZ-USB FX3芯片作为USB的外设控制器,以FPGA作为整个硬件系统的主控芯片,通过对FPGA硬件系统进行设计,对设备固件进行设计与调优,该架构支持USB 2.0/3.0接口自适应,能够实现主机、国产嵌入式CPU、SRAM之间的两两可变帧长通信,硬件传输速度达到360 MB/s,数据连续传输速度达到148 MB/s。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
蒙古语言是中国蒙古族使用的通用语言,由于蒙古文区别于其他文字的书写方式和其自身变形机制等特点,在很多通用的文字处理引擎中都不被支持。在嵌入式产品开发与应用领域中Linux加QTE已经成为流行方式。该文给出了一种在QTE环境上实现基于标准Unicode的蒙古文点阵显示和变形算法, 并自定义了支持蒙古文的QTE组件,扩展了QTE功能,为在Linux加QTE方式的嵌入式体系结构中处理蒙古文提供了一种解决方法。  相似文献   

15.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

16.
自然界的绝大部分信号都是以模拟的形式存在,因此模拟信号的采集转换存储在数字时代十分关键。文章讨论了在雷达信号处理领域基于AD9626的AD采集存储卡的设计原理、硬件结构和程序设计与芯片配置等问题,为今后相关领域的研究提供了可参考的方案。  相似文献   

17.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

18.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

19.
为了设计一种具有低成本、低功耗、易操作、功能强且可靠性高的煤矿井下安全分站,针对煤矿安全生产实际,文章提出了采用MCS-51系列单片机为核心、具有CAN总线通信接口的煤矿井下安全监控分站的设计方案;首先给出煤矿井下安全监控分站的整体构架设计,然后着重阐述模拟量输入信号处理系统的设计过程,最后说明单片机最小系统及其键盘、显示、报警、通信等各个组成部分的设计;为验证设计方案的可行性与有效性,使用Proteus软件对设计内容进行仿真验证,设计的煤矿井下安全监控分站具有瓦斯、温度等模拟量参数超标报警功能和电机开停、风门开闭等开关量指示功能;仿真结果表明:设计的煤矿井下安全监控分站具有一定的实际应用价值.  相似文献   

20.
Jacob Palme 《Software》1979,9(9):741-747
The COM teleconferencing system was designed to be easy to use for both beginners and people with much computer experience. A number of design choices in organizing the human-computer interface were considered very carefully. These design problems are not unique for teleconferencing applications, but will appear in many other developments of human-computer interfaces for non-computer specialists. This report discusses naming conventions, menu format, user commands, help facility and the treatment of ‘type ahead’ from the users.  相似文献   

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