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1.
We consider policy evaluation algorithms within the context of infinite-horizon dynamic programming problems with discounted cost. We focus on discrete-time dynamic systems with a large number of states, and we discuss two methods, which use simulation, temporal differences, and linear cost function approximation. The first method is a new gradient-like algorithm involving least-squares subproblems and a diminishing stepsize, which is based on the -policy iteration method of Bertsekas and Ioffe. The second method is the LSTD() algorithm recently proposed by Boyan, which for =0 coincides with the linear least-squares temporal-difference algorithm of Bradtke and Barto. At present, there is only a convergence result by Bradtke and Barto for the LSTD(0) algorithm. Here, we strengthen this result by showing the convergence of LSTD(), with probability 1, for every [0, 1].  相似文献   

2.
Learning to Play Chess Using Temporal Differences   总被引:4,自引:0,他引:4  
Baxter  Jonathan  Tridgell  Andrew  Weaver  Lex 《Machine Learning》2000,40(3):243-263
In this paper we present TDLEAF(), a variation on the TD() algorithm that enables it to be used in conjunction with game-tree search. We present some experiments in which our chess program KnightCap used TDLEAF() to learn its evaluation function while playing on Internet chess servers. The main success we report is that KnightCap improved from a 1650 rating to a 2150 rating in just 308 games and 3 days of play. As a reference, a rating of 1650 corresponds to about level B human play (on a scale from E (1000) to A (1800)), while 2150 is human master level. We discuss some of the reasons for this success, principle among them being the use of on-line, rather than self-play. We also investigate whether TDLEAF() can yield better results in the domain of backgammon, where TD() has previously yielded striking success.  相似文献   

3.
Q()-learning uses TD()-methods to accelerate Q-learning. The update complexity of previous online Q() implementations based on lookup tables is bounded by the size of the state/action space. Our faster algorithm's update complexity is bounded by the number of actions. The method is based on the observation that Q-value updates may be postponed until they are needed.  相似文献   

4.
Incremental Multi-Step Q-Learning   总被引:23,自引:0,他引:23  
Peng  Jing  Williams  Ronald J. 《Machine Learning》1996,22(1-3):283-290
This paper presents a novel incremental algorithm that combines Q-learning, a well-known dynamic-programming based reinforcement learning method, with the TD() return estimation process, which is typically used in actor-critic learning, another well-known dynamic-programming based reinforcement learning method. The parameter is used to distribute credit throughout sequences of actions, leading to faster learning and also helping to alleviate the non-Markovian effect of coarse state-space quantization. The resulting algorithm, Q()-learning, thus combines some of the best features of the Q-learning and actor-critic learning paradigms. The behavior of this algorithm has been demonstrated through computer simulations.  相似文献   

5.
This paper presents aut, a modern Automath checker. It is a straightforward re-implementation of the Zandleven Automath checker from the seventies. It was implemented about five years ago, in the programming language C. It accepts both the AUT-68 and AUT-QE dialects of Automath. This program was written to restore a damaged version of Jutting's translation of Landau's Grundlagen. Some notable features: It is fast. On a 1 GHz machine it will check the full Jutting formalization (736 K of nonwhitespace Automath source) in 0.6 seconds. Its implementation of -terms does not use named variables or de Bruijn indices (the two common approaches) but instead uses a graph representation. In this representation variables are represented by pointers to a binder. The program can compile an Automath text into one big Automath single line-style -term. It outputs such a term using de Bruijn indices. (These -terms cannot be checked by modern systems like Coq or Agda, because the -typed -calculi of de Bruijn are different from the -typed -calculi of modern type theory.)The source of aut is freely available on the Web at the address .  相似文献   

6.
We present a new definition of optimality intervals for the parametric right-hand side linear programming (parametric RHS LP) Problem () = min{c t x¦Ax =b + ¯b,x 0}. We then show that an optimality interval consists either of a breakpoint or the open interval between two consecutive breakpoints of the continuous piecewise linear convex function (). As a consequence, the optimality intervals form a partition of the closed interval {; ¦()¦ < }. Based on these optimality intervals, we also introduce an algorithm for solving the parametric RHS LP problem which requires an LP solver as a subroutine. If a polynomial-time LP solver is used to implement this subroutine, we obtain a substantial improvement on the complexity of those parametric RHS LP instances which exhibit degeneracy. When the number of breakpoints of () is polynomial in terms of the size of the parametric problem, we show that the latter can be solved in polynomial time.This research was partially funded by the United States Navy-Office of Naval Research under Contract N00014-87-K-0202. Its financial support is gratefully acknowledged.  相似文献   

7.
Linear Least-Squares Algorithms for Temporal Difference Learning   总被引:8,自引:2,他引:6  
We introduce two new temporal difference (TD) algorithms based on the theory of linear least-squares function approximation. We define an algorithm we call Least-Squares TD (LS TD) for which we prove probability-one convergence when it is used with a function approximator linear in the adjustable parameters. We then define a recursive version of this algorithm, Recursive Least-Square TD (RLS TD). Although these new TD algorithms require more computation per time-step than do Suttons TD() algorithms, they are more efficient in a statistical sense because they extract more information from training experiences. We describe a simulation experiment showing the substantial improvement in learning rate achieved by RLS TD in an example Markov prediction problem. To quantify this improvement, we introduce the TD error variance of a Markov chain, TD, and experimentally conclude that the convergence rate of a TD algorithm depends linearly on TD. In addition to converging more rapidly, LS TD and RLS TD do not have control parameters, such as a learning rate parameter, thus eliminating the possibility of achieving poor performance by an unlucky choice of parameters.  相似文献   

8.
A text is a triple=(, 1, 2) such that is a labeling function, and 1 and 2 are linear orders on the domain of ; hence may be seen as a word (, 1) together with an additional linear order 2 on the domain of . The order 2 is used to give to the word (, 1) itsindividual hierarchical representation (syntactic structure) which may be a tree but it may be also more general than a tree. In this paper we introducecontext-free grammars for texts and investigate their basic properties. Since each text has its own individual structure, the role of such a grammar should be that of a definition of a pattern common to all individual texts. This leads to the notion of ashapely context-free text grammar also investigated in this paper.  相似文献   

9.
A loss queueing system GI/G/m/0 is considered. Let a(x) be a p.d.f. of interarrival intervals. Assume that this function behaves like cx-1 for small x. Further let B(x) be a d.f. of service time; (1/) be the mean service time. Conditions are derived for the light-traffic insensitivity of the loss probability to the form of B(x) as (/ ) 0. In particular, the condition = 1 is necessary. Estimates for the loss probability are obtained.  相似文献   

10.
The postal network is an interconnection network that possesses many desirable properties in networking applications. It includes hypercubes and Fibonacci cubes as its special cases. Basically, the postal network forms a series (with series number ) that is based on the sequence N (n)=N (n–1)+N (n–), where n is the dimension and N (n) represents the number of nodes in an n-dimensional postal network in series . In this paper, we study topological properties of postal networks and relationships between different postal networks. One application of postal networks is also shown in implementing barrier synchronization using a special spanning tree called a postal tree. The postal network can also be considered as a flexible version of the hypercube by relaxing the restriction on the number of nodes, and hence, makes it possible to construct multicomputers with arbitrary sizes.  相似文献   

11.
We introduce a calculus which is a direct extension of both the and the calculi. We give a simple type system for it, that encompasses both Curry's type inference for the -calculus, and Milner's sorting for the -calculus as particular cases of typing. We observe that the various continuation passing style transformations for -terms, written in our calculus, actually correspond to encodings already given by Milner and others for evaluation strategies of -terms into the -calculus. Furthermore, the associated sortings correspond to well-known double negation translations on types. Finally we provide an adequate CPS transform from our calculus to the -calculus. This shows that the latter may be regarded as an assembly language, while our calculus seems to provide a better programming notation for higher-order concurrency. We conclude by discussing some alternative design decisions.  相似文献   

12.
When interpolating incomplete data, one can choose a parametric model, or opt for a more general approach and use a non-parametric model which allows a very large class of interpolants. A popular non-parametric model for interpolating various types of data is based on regularization, which looks for an interpolant that is both close to the data and also smooth in some sense. Formally, this interpolant is obtained by minimizing an error functional which is the weighted sum of a fidelity term and a smoothness term.The classical approach to regularization is: select optimal weights (also called hyperparameters) that should be assigned to these two terms, and minimize the resulting error functional.However, using only the optimal weights does not guarantee that the chosen function will be optimal in some sense, such as the maximum likelihood criterion, or the minimal square error criterion. For that, we have to consider all possible weights.The approach suggested here is to use the full probability distribution on the space of admissible functions, as opposed to the probability induced by using a single combination of weights. The reason is as follows: the weight actually determines the probability space in which we are working. For a given weight , the probability of a function f is proportional to exp(– f2 uu du) (for the case of a function with one variable). For each different , there is a different solution to the restoration problem; denote it by f. Now, if we had known , it would not be necessary to use all the weights; however, all we are given are some noisy measurements of f, and we do not know the correct . Therefore, the mathematically correct solution is to calculate, for every , the probability that f was sampled from a space whose probability is determined by , and average the different f's weighted by these probabilities. The same argument holds for the noise variance, which is also unknown.Three basic problems are addressed is this work: Computing the MAP estimate, that is, the function f maximizing Pr(f/D) when the data D is given. This problem is reduced to a one-dimensional optimization problem. Computing the MSE estimate. This function is defined at each point x as f(x)Pr(f/D) f. This problem is reduced to computing a one-dimensional integral.In the general setting, the MAP estimate is not equal to the MSE estimate. Computing the pointwise uncertainty associated with the MSE solution. This problem is reduced to computing three one-dimensional integrals.  相似文献   

13.
In satellite geodesy the position of a point P is usually determined by computing its coordinate vector x with respect to an earth-fixed Cartesian coordinate system S. S is chosen such that a rotational ellipsoid E, closely approximating the surface of the earth, has normal form with respect to S. Since the geodetic coordinates of P with respect to E (ellipsoidal latitude , ellipsoidal longitude , and ellipsoidal height h) describe the location of P with respect to the surface of the earth much better than x, a frequently appearing problem is to compute , , and h from x.In practice this problem is solved by iterative methods, the convergence properties of which are not analyzed in detail but for which fast (numerical) convergence is observed for points near to E.In the present paper a theoretically well founded new method is developed, working for all P having a unique nearest point in E.In addition it will be shown that the new method can be implemented such that interval inclusions for , , and h can be computed from interval inclusions of the components of x.  相似文献   

14.
For compact Euclidean bodiesP, Q, we define (P, Q) to be the smallest ratior/s wherer > 0,s > 0 satisfy . HeresQ denotes a scaling ofQ by the factors, andQ,Q are some translates ofQ. This function gives us a new distance function between bodies which, unlike previously studied measures, is invariant under affine transformations. If homothetic bodies are identified, the logarithm of this function is a metric. (Two bodies arehomothetic if one can be obtained from the other by scaling and translation.)For integerk 3, define (k) to be the minimum value such that for each convex polygonP there exists a convexk-gonQ with (P, Q) (k). Among other results, we prove that 2.118 ... <-(3) 2.25 and (k) = 1 + (k –2). We give anO(n 2 log2 n)-time algorithm which, for any input convexn-gonP, finds a triangleT that minimizes (T, P) among triangles. However, in linear time we can find a trianglet with (t, P)<-2.25.Our study is motivated by the attempt to reduce the complexity of the polygon containment problem, and also the motion-planning problem. In each case we describe algorithms which run faster when certain implicitslackness parameters of the input are bounded away from 1. These algorithms illustrate a new algorithmic paradigm in computational geometry for coping with complexity.Work of all authors was partially supported by the ESPRIT II Basic Research Actions Program of the EC under Contract No. 3075 (project ALCOM). Rudolf Fleischer and Kurt Mehlhorn acknowledge also DFG (Grant SPP Me 620/6). Chee Yap acknowledges also DFG (Grant Be 142/46-1) and NSF (Grants DCR-84-01898 and CCR-87-03458). This research was performed when Günter Rote and Chee Yap were at the Freie Universität Berlin.  相似文献   

15.
Continuation passing style (CPS) translations of typed -calculi have numerous applications. However, the range of these applications has been confined by the fact that CPS translations are known for non-dependent type systems only, thus excluding well-known systems like the calculus of constructions (CC) and the logical frameworks (LF). This paper presents techniques for CPS translating systems with dependent types, with an emphasis on pure type-theoretical applications.In the first part of the paper we review several lines of work in which the need for CPS translations of dependent type systems has arisen, and discuss the difficulties involved with CPS translating such systems. One way of overcoming these difficulties is to work with so-called domain-free type systems. Thus, instead of Barendregt's -cube we shall consider the domain-free -cube, and instead of traditional pure type systems, we shall consider domain-free pure type systems.We therefore begin the second part by reviewing the domain-free -cube, which includes domain-free versions of CC and LF, and then present CPS translations for all the systems of the domain-free -cube. We also introduce Direct Style (DS) (i.e., inverse CPS) translations for all the systems of the domain-free -cube; such DS translations, which have been used in a number of applications, were previously formulated for untyped and simply-typed languages only.In the third part we review domain-free pure type systems and generalize the CPS translations of the domain-free -cube to a large class of domain-free pure type systems which includes most of the systems that appear in the literature, including those of the domain-free -cube. Many translations that appear in the literature arise as special cases of ours.In the fourth part of the paper we present two approaches to CPS translations of traditional pure type systems. The first, indirect, technique lifts the CPS translation of domain-free pure type systems to the analogous class of traditional pure type systems by using results that relate derivations in domain-free and traditional pure type systems. The second, direct, approach translates derivations, requiring a certain order on derivations to be well-founded. Both techniques yield translations for most of the systems that appear in the literature, including those of Barendregt's -cube.  相似文献   

16.
This paper describes a machine for reducing a -formula (explicitly given or implicitly by a system of recursive equations) to principal --normal form, with particular attention to the memory structures needed for the purpose, and with some important features: (1) any kind of collision is permitted; (2) the processing of subformulas which will be thrown away [e.g., ((xy)x) in ((yz)(xy)x)] is avoided; (3) there is no need to introduce any fixed point operator like , etc. The machine structure entails: (1) some store to memorize as side-effects assignment statements with the r.h.s. of a given shape. (2) a number of stacks, one for every in the initial formula, partitioned naturally in classes (chains). These stacks admit as entries only words representing variables and they are peculiar in that the operations admitted on the top arewriting anderasing and the operations admitted on the pseudo-top arereading,read-protecting, andresetting readability (the last two operations are chain operations). This structure is critically motivated. (3) A workstack. (4) A pointerstack. The computation runs through four phases: -generation, -run, -generation, -run. Every generation- (run-) phase is rather recognition- (transformation-) oriented, but we found it more stimulating to emphasize technical similarities rather than methodological differences. Every phase is described and four examples are extensively developed.  相似文献   

17.
Determination of initial process meters for injection molding is a highly skilled job and based on skilled operators know-how and intuitive sense acquired through long-term experience rather than a theoretical and analytical approach. Facing with the global competition, the current trial-and-error practice becomes inadequate. In this paper, application of artificial neural network and fuzzy logic in a case-based system for initial process meter setting of injection molding is described. Artificial neural network was introduced in the case adaptation while fuzzy logic was employed in the case indexing and similarity analysis. A computer-aided system for the determination of initial process meter setting for injection molding based on the proposed techniques was developed and validated in a simulation environment. The preliminary validation tests of the system have indicated that the system can determine a set of initial process meters for injection molding quickly without relying on experienced molding personnel, from which good quality molded parts can be produced.  相似文献   

18.
Certain tasks, such as formal program development and theorem proving, fundamentally rely upon the manipulation of higher-order objects such as functions and predicates. Computing tools intended to assist in performing these tasks are at present inadequate in both the amount of knowledge they contain (i.e., the level of support they provide) and in their ability to learn (i.e., their capacity to enhance that support over time). The application of a relevant machine learning technique—explanation-based generalization (EBG)—has thus far been limited to first-order problem representations. We extend EBG to generalize higher-order values, thereby enabling its application to higher-order problem encodings.Logic programming provides a uniform framework in which all aspects of explanation-based generalization and learning may be defined and carried out. First-order Horn logics (e.g., Prolog) are not, however, well suited to higher-order applications. Instead, we employ Prolog, a higher-order logic programming language, as our basic framework for realizing higher-order EBG. In order to capture the distinction between domain theory and training instance upon which EBG relies, we extend Prolog with the necessity operator of modal logic. We develop a meta-interpreter realizing EBG for the extended language, Prolog, and provide examples of higher-order EBG.  相似文献   

19.
We provide techniques to integrate resolution logic with equality in type theory. The results may be rendered as follows. A clausification procedure in type theory, equipped with a correctness proof, all encoded using higher-order primitive recursion. A novel representation of clauses in minimal logic such that the -representation of resolution steps is linear in the size of the premisses. A translation of resolution proofs into lambda terms, yielding a verification procedure for those proofs. Availability of the power of resolution theorem provers in interactive proof construction systems based on type theory.  相似文献   

20.
This paper is an informal introduction to the theory of types which use a connective for the intersection of two types and a constant for a universal type, besides the usual connective for function-types. This theory was first devised in about 1977 by Coppo, Dezani and Sallé in the context of-calculus and its main development has been by Coppo and Dezani and their collaborators in Turin. With suitable axioms and rules to assign types to-calculus terms, they obtained a system in which (i) the set of types given to a term does not change under-conversion, (ii) some interesting sets of terms, for example the solvable terms and the terms with normal form, can be characterised exactly by the types of their members, and (iii) the type-apparatus is not so complex as polymorphic systems with quantifier-containing types and therefore probably not so expensive to implement mechanically as these systems.There are in fact several variant systems with different detailed properties. This paper defines and motivates the simplest one from which the others are derived, and describes its most basic properties. No proofs are given but the motivation is shown by examples. A comprehensive bibliography is included.  相似文献   

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